diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/Board.java | 8 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/Pawn.java | 36 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/PossiblePaths.java | 12 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/SearchBoard.java | 16 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Hex.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 38 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Player.java | 10 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Unit.java | 22 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateCommon.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateEngage.java | 12 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateMove.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateRotate.java | 4 | 
12 files changed, 82 insertions, 82 deletions
| diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java index 1b621c0..0d8f3dc 100644 --- a/core/src/ch/asynk/tankontank/engine/Board.java +++ b/core/src/ch/asynk/tankontank/engine/Board.java @@ -307,7 +307,7 @@ public abstract class Board implements Disposable          targets.clear();          while (units.hasNext()) {              Pawn target = units.next(); -            if (pawn.canAttack(target) && searchBoard.collectAttacks(pawn, target, true)) +            if (pawn.canEngage(target) && searchBoard.collectAttacks(pawn, target, true))                  targets.add(target);          } @@ -337,7 +337,7 @@ public abstract class Board implements Disposable          assists.clear();          while (units.hasNext()) {              Pawn p = units.next(); -            if ((p != pawn) && p.canAttack(target) && searchBoard.collectAttacks(p, target, !p.canAssistAttackWithoutLos())) +            if ((p != pawn) && p.canEngage(target) && searchBoard.collectAttacks(p, target, !p.canAssistEngagementWithoutLos()))                  assists.add(p);          } @@ -418,7 +418,7 @@ public abstract class Board implements Disposable          return RunnableAnimation.get(pawn, new Runnable() {              @Override              public void run() { -                setPawnOnto(pawn, pawn.move.to, pawn.move.orientation); +                setPawnOnto(pawn, pawn.movement.to, pawn.movement.orientation);              }          });      } @@ -438,7 +438,7 @@ public abstract class Board implements Disposable      protected void rotatePawn(final Pawn pawn, Orientation o, RunnableAnimation whenDone)      { -        pawn.move.setRotation(pawn.getTile(), o); +        pawn.movement.setRotation(pawn.getTile(), o);          removePawn(pawn);          AnimationSequence seq = pawn.getRotateAnimation(o.r(), 2); diff --git a/core/src/ch/asynk/tankontank/engine/Pawn.java b/core/src/ch/asynk/tankontank/engine/Pawn.java index b9fa335..423824b 100644 --- a/core/src/ch/asynk/tankontank/engine/Pawn.java +++ b/core/src/ch/asynk/tankontank/engine/Pawn.java @@ -25,7 +25,7 @@ public abstract class Pawn implements Moveable, Disposable      {      } -    public class Attack +    public class Engagement      {          Pawn target;          int distance; @@ -35,7 +35,7 @@ public abstract class Pawn implements Moveable, Disposable          public String toString()          { -            return "attack : " + target + " distance:" + distance + " clear:" + isClear + " flank:" + isFlank + " " + calculus; +            return "engage : " + target + " distance:" + distance + " clear:" + isClear + " flank:" + isFlank + " " + calculus;          }          public void reset() @@ -47,7 +47,7 @@ public abstract class Pawn implements Moveable, Disposable          }      } -    public class Move +    public class Movement      {          Tile from;          Tile to; @@ -101,14 +101,14 @@ public abstract class Pawn implements Moveable, Disposable      protected String descr;      private Image image;      private StackedImages overlays; -    public Attack attack = new Attack(); -    public Move move = new Move(); +    public Engagement engagement = new Engagement(); +    public Movement movement= new Movement();      public abstract int getMovementPoints();      public abstract int getRoadMarchBonus();      public abstract int getAngleOfAttack();      public abstract int getFlankSides(); -    public abstract int getAttackRangeFrom(Tile tile); +    public abstract int getEngagementRangeFrom(Tile tile);      public abstract boolean isUnit();      public abstract boolean isA(PawnType type); @@ -118,12 +118,12 @@ public abstract class Pawn implements Moveable, Disposable      public abstract boolean canMove();      public abstract boolean canRotate(); -    public abstract boolean canAttack(); -    public abstract boolean canAttack(Pawn other); -    public abstract boolean canAssistAttackWithoutLos(); +    public abstract boolean canEngage(); +    public abstract boolean canEngage(Pawn other); +    public abstract boolean canAssistEngagementWithoutLos();      public abstract void move(); -    public abstract void attack(); +    public abstract void engage();      public abstract void revertLastMove(); @@ -158,17 +158,17 @@ public abstract class Pawn implements Moveable, Disposable      public void reset()      { -        attack.reset(); -        move.reset(); +        engagement.reset(); +        movement.reset();      }      public void enterBoard(Tile to, Orientation o)      { -        move.to = to; -        move.from = null; -        move.entryMove = true; -        move.orientation = o; -        move.cost = to.costFrom(this, o); +        movement.to = to; +        movement.from = null; +        movement.entryMove = true; +        movement.orientation = o; +        movement.cost = to.costFrom(this, o);          move();      } @@ -189,7 +189,7 @@ public abstract class Pawn implements Moveable, Disposable      public boolean isFlankAttack()      { -        return (attack.isClear && attack.isFlank); +        return (engagement.isClear && engagement.isFlank);      }      public Tile getTile() diff --git a/core/src/ch/asynk/tankontank/engine/PossiblePaths.java b/core/src/ch/asynk/tankontank/engine/PossiblePaths.java index 318aafc..83ce92e 100644 --- a/core/src/ch/asynk/tankontank/engine/PossiblePaths.java +++ b/core/src/ch/asynk/tankontank/engine/PossiblePaths.java @@ -170,9 +170,9 @@ public class PossiblePaths implements Iterable<Vector3>      public void applyToPawn(int i)      { -        pawn.move.from = from; -        pawn.move.to = to; -        pawn.move.orientation = orientation; +        pawn.movement.from = from; +        pawn.movement.to = to; +        pawn.movement.orientation = orientation;          pathCost(i);      } @@ -196,9 +196,9 @@ public class PossiblePaths implements Iterable<Vector3>          if (cost < 1)              cost = 1; -        pawn.move.cost = cost; -        pawn.move.roadMarch = roadMarch; -        pawn.move.distance = (1 + paths.get(i).size()); +        pawn.movement.cost = cost; +        pawn.movement.roadMarch = roadMarch; +        pawn.movement.distance = (1 + paths.get(i).size());          return cost;      } diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java index 2c5e326..a93bd67 100644 --- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java +++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java @@ -265,7 +265,7 @@ public class SearchBoard          Node adjacents[] = new Node[6]; -        int range = pawn.getAttackRangeFrom(pawn.getTile()); +        int range = pawn.getEngagementRangeFrom(pawn.getTile());          int angle = pawn.getAngleOfAttack();          int extendedAngle = pawn.getOrientation().opposite().allBut(); @@ -308,7 +308,7 @@ public class SearchBoard                              Iterator<Pawn> it = t.iterator();                              while (it.hasNext()) {                                  Pawn target = it.next(); -                                if (pawn.canAttack(target)) +                                if (pawn.canEngage(target))                                      targets.add(target);                              }                          } @@ -325,11 +325,11 @@ public class SearchBoard          Node from = getNode(pawn.getTile());          Node to = getNode(target.getTile()); -        pawn.attack.isClear = false; -        pawn.attack.target = target; -        pawn.attack.distance = distance(from, to); +        pawn.engagement.isClear = false; +        pawn.engagement.target = target; +        pawn.engagement.distance = distance(from, to); -        if (pawn.attack.distance > pawn.getAttackRangeFrom(pawn.getTile())) +        if (pawn.engagement.distance > pawn.getEngagementRangeFrom(pawn.getTile()))              return false;          List<Node> los = lineOfSight(from.col, from.row, to.col, to.row, clearVisibility); @@ -340,8 +340,8 @@ public class SearchBoard          if (!validatePathAngle(pawn.getAngleOfAttack(), los))              return false; -        pawn.attack.isClear = true; -        pawn.attack.isFlank = isFlankAttack(target.getFlankSides(), los); +        pawn.engagement.isClear = true; +        pawn.engagement.isFlank = isFlankAttack(target.getFlankSides(), los);          return true;      } diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java index 302dc86..656a1e6 100644 --- a/core/src/ch/asynk/tankontank/game/Hex.java +++ b/core/src/ch/asynk/tankontank/game/Hex.java @@ -138,7 +138,7 @@ public class Hex extends Tile                  break;          } -        pawn.attack.calculus += " >= " + def + " + " + tdef; +        pawn.engagement.calculus += " >= " + def + " + " + tdef;          return (def + tdef);      }  } diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index e22b373..3735d40 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -30,14 +30,14 @@ public abstract class Map extends Board      public final Board.PawnCollection moveablePawns;      public final Board.PawnCollection possibleTargets; -    public final Board.PawnCollection attackAssists; +    public final Board.PawnCollection engagementAssists;      public final Board.PawnCollection activatedPawns;      public final Board.PawnCollection breakPawns;      private final SpriteAnimation explosion;      private final SpriteAnimation explosions;      private final Sound moveSound; -    private final Sound attackSound; +    private final Sound engagementSound;      private Sound sound;      private long soundId = -1; @@ -50,7 +50,7 @@ public abstract class Map extends Board          this.explosion = new SpriteAnimation(game.manager.get("data/explosion.png", Texture.class), 10, 4, 40);          this.explosions = new SpriteAnimation(game.manager.get("data/explosions.png", Texture.class), 16, 8, 15);          this.moveSound = game.manager.get("sounds/move.mp3", Sound.class); -        this.attackSound = game.manager.get("sounds/attack.mp3", Sound.class); +        this.engagementSound = game.manager.get("sounds/attack.mp3", Sound.class);          setup(); @@ -59,7 +59,7 @@ public abstract class Map extends Board          moveablePawns = new PawnSet(this, 6);          possibleTargets = new PawnSet(this, 10); -        attackAssists = new PawnSet(this, 6); +        engagementAssists = new PawnSet(this, 6);          activatedPawns = new PawnSet(this, 7);          breakPawns = new PawnSet(this, 4);      } @@ -72,7 +72,7 @@ public abstract class Map extends Board          explosion.dispose();          explosions.dispose();          moveSound.dispose(); -        attackSound.dispose(); +        engagementSound.dispose();      }      public void clearAll() @@ -81,7 +81,7 @@ public abstract class Map extends Board          possibleTargets.clear();          possiblePaths.clear();          moveablePawns.clear(); -        attackAssists.clear(); +        engagementAssists.clear();          activatedPawns.clear();          breakPawns.clear();      } @@ -112,7 +112,7 @@ public abstract class Map extends Board      public int collectPossibleTargets(Pawn pawn, Iterator<Pawn> foes)      { -        if (!pawn.canAttack()) { +        if (!pawn.canEngage()) {              possibleTargets.clear();              return 0;          } @@ -122,7 +122,7 @@ public abstract class Map extends Board      public int collectMoveablePawns(Pawn pawn)      { -        if (pawn.isHq() && !pawn.move.entryMove) { +        if (pawn.isHq() && !pawn.movement.entryMove) {              collectMoveAssists(pawn, moveablePawns);          } else {              moveablePawns.clear(); @@ -134,7 +134,7 @@ public abstract class Map extends Board      public int collectAttackAssists(Pawn pawn, Pawn target, Iterator<Pawn> units)      { -        int s = collectAttackAssists(pawn, target, units, attackAssists); +        int s = collectAttackAssists(pawn, target, units, engagementAssists);          activatedPawns.add(pawn);          return s;      } @@ -242,17 +242,17 @@ public abstract class Map extends Board          ctrl.animationDone();      } -    public boolean attackPawn(Pawn pawn, final Pawn target, int d1, int d2) +    public boolean engagePawn(Pawn pawn, final Pawn target, int d1, int d2)      {          int activatedUnits = activatedPawns.size();          int dice = d1 + d2;          final boolean success;          if (dice == 2) { -            pawn.attack.calculus = "2D6 -> (1 + 1) automatic failure"; +            pawn.engagement.calculus = "2D6 -> (1 + 1) automatic failure";              success = false;          } else if (dice == 12) { -            pawn.attack.calculus = "2D6 -> (6 + 6) automatic success"; +            pawn.engagement.calculus = "2D6 -> (6 + 6) automatic success";              success = true;          } else {              int flankAttacks = 0; @@ -262,11 +262,11 @@ public abstract class Map extends Board                      break;                  }              } -            pawn.attack.calculus = "2D6 -> (" + d1 + " + " + d2 + ") + " + activatedUnits + " + " + flankAttacks; +            pawn.engagement.calculus = "2D6 -> (" + d1 + " + " + d2 + ") + " + activatedUnits + " + " + flankAttacks;              int def = target.getTile().defenseFor(pawn, target, activatedPawns);              success = ((dice + activatedUnits + flankAttacks) >= def);          } -        TankOnTank.debug(pawn + "  attacks " + target + " : " + pawn.attack.calculus); +        TankOnTank.debug(pawn + "  engagements " + target + " : " + pawn.engagement.calculus);          AnimationSequence seq = AnimationSequence.get(2);          if (success) { @@ -288,7 +288,7 @@ public abstract class Map extends Board          breakPawns.clear();          for (Pawn p : activatedPawns) { -            p.attack(); +            p.engage();              if (p.isA(Unit.UnitType.INFANTRY))                  breakPawns.add(p);          } @@ -297,7 +297,7 @@ public abstract class Map extends Board              activatedPawns.clear();          addAnimation(seq); -        sound = attackSound; +        sound = engagementSound;          sound.play(1.0f);          return success; @@ -322,9 +322,9 @@ public abstract class Map extends Board      public void hideMoveablePawns()     { moveablePawns.enable(Unit.MOVE, false); }      public void showPossibleTargets()   { possibleTargets.enable(Unit.TARGET, true); }      public void hidePossibleTargets()   { possibleTargets.enable(Unit.TARGET, false); } -    public void showAttackAssists()     { attackAssists.enable(Unit.MAY_FIRE, true); } -    public void hideAttackAssists()     { attackAssists.enable(Unit.FIRE, false); -                                          attackAssists.enable(Unit.MAY_FIRE, false); } +    public void showAttackAssists()     { engagementAssists.enable(Unit.MAY_FIRE, true); } +    public void hideAttackAssists()     { engagementAssists.enable(Unit.FIRE, false); +                                          engagementAssists.enable(Unit.MAY_FIRE, false); }      public void showBreakPawns()        { breakPawns.enable(Unit.MOVE, true); }      public void hideBreakPawns()        { breakPawns.enable(Unit.MOVE, false); } diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java index fe450fa..d7b26f2 100644 --- a/core/src/ch/asynk/tankontank/game/Player.java +++ b/core/src/ch/asynk/tankontank/game/Player.java @@ -17,8 +17,8 @@ public class Player extends ch.asynk.tankontank.engine.Player      private boolean deploymentDone;      // stats      public int actionCount; -    public int lostAttackCount; -    public int wonAttackCount; +    public int lostEngagementCount; +    public int wonEngagementCount;      public Player(final TankOnTank game, Army army, int n)      { @@ -28,8 +28,8 @@ public class Player extends ch.asynk.tankontank.engine.Player          this.actionPoints = 0;          this.deploymentDone = false;          this.actionCount = 0; -        this.lostAttackCount = 0; -        this.wonAttackCount = 0; +        this.lostEngagementCount = 0; +        this.wonEngagementCount = 0;      }      public String toString() @@ -40,7 +40,7 @@ public class Player extends ch.asynk.tankontank.engine.Player      public String getStats()      { -        return String.format("%s\n%4d\n%4d\n%4d\n%4d\n%4d", getName(), actionCount, unitsLeft(), casualties.size(), wonAttackCount, lostAttackCount); +        return String.format("%s\n%4d\n%4d\n%4d\n%4d\n%4d", getName(), actionCount, unitsLeft(), casualties.size(), wonEngagementCount, lostEngagementCount);      }      public int getAp() diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index e97ff2f..dd68b20 100644 --- a/core/src/ch/asynk/tankontank/game/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -114,7 +114,7 @@ public class Unit extends HeadedPawn      }      @Override -    public int getAttackRangeFrom(Tile tile) +    public int getEngagementRangeFrom(Tile tile)      {          if ((type != UnitType.INFANTRY) && (((Hex) tile).terrain == Hex.Terrain.HILLS))              return rng + 1; @@ -181,40 +181,40 @@ public class Unit extends HeadedPawn      }      @Override -    public boolean canAttack() +    public boolean canEngage()      {          if (isHardTarget()) return !hasFired;          return (!hasMoved && !hasFired);      }      @Override -    public boolean canAssistAttackWithoutLos() +    public boolean canAssistEngagementWithoutLos()      {          return (type == UnitType.ARTILLERY);      }      @Override -    public boolean canAttack(Pawn other) +    public boolean canEngage(Pawn other)      { -        return (isEnemy(other) && canAttack()); +        return (isEnemy(other) && canEngage());      }      @Override      public void move()      { -        TankOnTank.debug(move.toString()); -        if (move.cost > mpLeft) TankOnTank.debug("ERROR: Movement point exceeded: " + move.cost + "/" + mpLeft + " please report"); +        TankOnTank.debug(movement.toString()); +        if (movement.cost > mpLeft) TankOnTank.debug("ERROR: Movement point exceeded: " + movement.cost + "/" + mpLeft + " please report"); -        if (move.isComplete()) { +        if (movement.isComplete()) {              hasMoved = true;          } -        mpLeft -= move.cost; +        mpLeft -= movement.cost;      }      @Override -    public void attack() +    public void engage()      { -        TankOnTank.debug(attack.toString()); +        TankOnTank.debug(engagement.toString());          hasFired = true;      } diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java index 7c71a9a..9dbd177 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java @@ -64,7 +64,7 @@ public abstract class StateCommon implements State      protected void showPossibilities(Unit pawn)      {          if (ctrl.cfg.showMoves && pawn.canMove()) map.showPossibleMoves(); -        if (ctrl.cfg.showTargets && pawn.canAttack()) map.showPossibleTargets(); +        if (ctrl.cfg.showTargets && pawn.canEngage()) map.showPossibleTargets();          if (ctrl.cfg.showMoveAssists && pawn.canMove()) map.showMoveablePawns();      } diff --git a/core/src/ch/asynk/tankontank/game/states/StateEngage.java b/core/src/ch/asynk/tankontank/game/states/StateEngage.java index c157a69..af461e8 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateEngage.java +++ b/core/src/ch/asynk/tankontank/game/states/StateEngage.java @@ -56,17 +56,17 @@ public class StateEngage extends StateCommon          StateType nextState = StateType.DONE;          int d1 = ctrl.player.d6();          int d2 = ctrl.player.d6(); -        if (map.attackPawn(selectedUnit, activeUnit, d1, d2)) { -            ctrl.player.wonAttackCount += 1; -            ctrl.hud.notify(selectedUnit.attack.calculus + " : " + activeUnit + " is destroyed"); +        if (map.engagePawn(selectedUnit, activeUnit, d1, d2)) { +            ctrl.player.wonEngagementCount += 1; +            ctrl.hud.notify(selectedUnit.engagement.calculus + " : " + activeUnit + " is destroyed");              ctrl.opponent.casualty(activeUnit);              if (map.breakPawns.size() > 0) {                  ctrl.hud.pushNotify("Break move possible");                  nextState = StateType.BREAK;              }          } else { -            ctrl.player.lostAttackCount += 1; -            ctrl.hud.notify(selectedUnit.attack.calculus + " : failure"); +            ctrl.player.lostEngagementCount += 1; +            ctrl.hud.notify(selectedUnit.engagement.calculus + " : failure");          }          activeUnit.showTarget(); @@ -97,7 +97,7 @@ public class StateEngage extends StateCommon              ctrl.hud.actionButtons.show(Buttons.ENGAGE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));          } -        if ((activeUnit != null) && map.attackAssists.contains(unit)) { +        if ((activeUnit != null) && map.engagementAssists.contains(unit)) {              if(map.toggleAttackAssist(unit))                  ctrl.hud.notify(unit + " will fire");              else diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index fbc71ea..333f1b0 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -58,7 +58,7 @@ public class StateMove extends StateCommon          hideAssists();          ctrl.setAnimationCount(map.activatedPawns.size());          map.revertMoves(); -        if (activeUnit.move.entryMove) { +        if (activeUnit.movement.entryMove) {              map.leaveBoard(activeUnit);              ctrl.player.revertUnitEntry(activeUnit);          } diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index 2066a8a..ec085b0 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -47,7 +47,7 @@ public class StateRotate extends StateCommon      {          StateType nextState = StateType.ABORT;          ctrl.hud.actionButtons.hide(); -        if (activeUnit.move.entryMove) { +        if (activeUnit.movement.entryMove) {              map.leaveBoard(activeUnit);              ctrl.player.revertUnitEntry(activeUnit);          } @@ -81,7 +81,7 @@ public class StateRotate extends StateCommon          o = Orientation.fromAdj(to.getCol(), to.getRow(), downHex.getCol(), downHex.getRow());          if (o == Orientation.KEEP) return; -        if (!activeUnit.move.entryMove && rotateOnly && (o == activeUnit.getOrientation())) return; +        if (!activeUnit.movement.entryMove && rotateOnly && (o == activeUnit.getOrientation())) return;          rotationSet = true; | 
