diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Battle.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 3 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleFake.java | 30 | 
3 files changed, 34 insertions, 1 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index 2f13108..e59db41 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -14,5 +14,5 @@ public interface Battle      public void setup(Map map, Player firstPlayer, Player secondPlayer); -    // public boolean checkVictory(Map map, Player player); +    public boolean checkVictory(Ctrl ctrl);  } diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index f7b1b9c..6957c5e 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -96,6 +96,9 @@ public class Ctrl implements Disposable      private void nextPlayer()      { +        if (battle.checkVictory(this)) { +            // TODO goto victory State +        }          player.turnEnd();          Player tmp = player;          player = opponent; diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFake.java b/core/src/ch/asynk/tankontank/game/battles/BattleFake.java index da298c1..fc6e922 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleFake.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleFake.java @@ -4,9 +4,11 @@ import java.util.Random;  import com.badlogic.gdx.math.GridPoint2; +import ch.asynk.tankontank.game.Ctrl;  import ch.asynk.tankontank.game.Map;  import ch.asynk.tankontank.game.Army;  import ch.asynk.tankontank.game.Player; +import ch.asynk.tankontank.game.Unit;  import ch.asynk.tankontank.game.Unit.UnitId;  import ch.asynk.tankontank.engine.Orientation; @@ -18,6 +20,30 @@ public class BattleFake extends BattleCommon          randomizeArmies();      } +    public boolean checkVictory(Ctrl ctrl) +    { +        if (ctrl.opponent.unitsLeft() == 0) +            return true; + +        if ((ctrl.player.getTurn() < 10) || (ctrl.opponent.getTurn() < 10)) +            return false; + +        Unit unit; +        int objectives = 0; + +        unit = ctrl.map.getHex(7, 7).getUnit(); +        if ((unit != null) && (!ctrl.player.isEnemy(unit))) +                objectives += 1; +        unit = ctrl.map.getHex(6, 4).getUnit(); +        if ((unit != null) && (!ctrl.player.isEnemy(unit))) +                objectives += 1; +        unit = ctrl.map.getHex(6, 1).getUnit(); +        if ((unit != null) && (!ctrl.player.isEnemy(unit))) +                objectives += 1; + +        return (objectives > 1); +    } +      @Override      public Map getMap()      { @@ -50,6 +76,10 @@ public class BattleFake extends BattleCommon              gePlayer = a;          } +        map.showObjective(map.getHex(7, 7)); +        map.showObjective(map.getHex(6, 4)); +        map.showObjective(map.getHex(6, 1)); +          Orientation o = Orientation.NORTH;          gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_TIGER), map.getHex(4, 7), o));          gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_TIGER), map.getHex(3, 6), o)); | 
