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-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleTest.java8
1 files changed, 7 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleTest.java b/core/src/ch/asynk/tankontank/game/battles/BattleTest.java
index dfaf9fc..16f537e 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleTest.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleTest.java
@@ -65,7 +65,13 @@ public class BattleTest extends BattleCommon
private Unit setUnit(Map map, Player player, UnitId unitId, int col, int row, Orientation orientation)
{
+ return setUnit(map, player, unitId, col, row, orientation, false);
+ }
+
+ private Unit setUnit(Map map, Player player, UnitId unitId, int col, int row, Orientation orientation, boolean ace)
+ {
Unit u = factory.getUnit(unitId);
+ u.setAce(ace);
player.addUnit(u);
map.setOnBoard(u, map.getHex(col, row), orientation);
return u;
@@ -91,7 +97,7 @@ public class BattleTest extends BattleCommon
usPlayer.casualty(factory.getUnit(UnitId.US_SHERMAN_HQ));
setUnit(map, usPlayer, UnitId.US_PRIEST, 10, 8, Orientation.SOUTH_EAST);
- setUnit(map, usPlayer, UnitId.US_SHERMAN, 7, 3, Orientation.SOUTH).setAce(true);
+ setUnit(map, usPlayer, UnitId.US_SHERMAN, 7, 3, Orientation.SOUTH, true);
setUnit(map, usPlayer, UnitId.US_SHERMAN_HQ, 8, 4, Orientation.SOUTH);
setUnit(map, usPlayer, UnitId.US_WOLVERINE, 9, 7, Orientation.SOUTH_EAST);
setUnit(map, usPlayer, UnitId.US_SHERMAN, 6, 6, Orientation.NORTH_EAST);