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-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleCommon.java2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java
index 9be7403..413b8ab 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java
@@ -10,6 +10,7 @@ import ch.asynk.tankontank.game.Player;
import ch.asynk.tankontank.game.Ctrl;
import ch.asynk.tankontank.game.Map;
import ch.asynk.tankontank.game.Zone;
+import ch.asynk.tankontank.game.Hex;
import ch.asynk.tankontank.game.HexSet;
import ch.asynk.tankontank.game.Unit;
import ch.asynk.tankontank.game.Unit.UnitId;
@@ -120,6 +121,7 @@ public abstract class BattleCommon implements Battle
public void addExitZone(Zone exit)
{
exitZone.add(exit);
+ exit.enable(Hex.EXIT, true);
}
public void addReinforcement(Player player, Zone entryZone, UnitId unitId)