diff options
Diffstat (limited to 'core/src/ch/asynk')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java index 5f5f1df..e30164c 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java @@ -110,6 +110,19 @@ public class BattleCounterAttack extends BattleCommon Player gePlayer = ctrl.getPlayer(Army.GE); Player usPlayer = ctrl.getPlayer(Army.US); + Zone geExit = new Zone(map, 9); + geExit.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s); + geExit.add(map.getHex(9, 0)); + geExit.add(map.getHex(9, 1)); + geExit.add(map.getHex(10, 2)); + geExit.add(map.getHex(10, 3)); + geExit.add(map.getHex(11, 4)); + geExit.add(map.getHex(11, 5)); + geExit.add(map.getHex(12, 6)); + geExit.add(map.getHex(12, 7)); + geExit.add(map.getHex(13, 8)); + addExitZone(geExit); + Zone geEntry = new Zone(map, 18); geEntry.orientation = Orientation.NORTH; for (int i = 0; i < 2; i++) { @@ -125,29 +138,16 @@ public class BattleCounterAttack extends BattleCommon } addEntryZone(geEntry); - addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); - addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV_HQ); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV_HQ); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); - addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE); - - Zone geExit = new Zone(map, 9); - geExit.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s); - geExit.add(map.getHex(9, 0)); - geExit.add(map.getHex(9, 1)); - geExit.add(map.getHex(10, 2)); - geExit.add(map.getHex(10, 3)); - geExit.add(map.getHex(11, 4)); - geExit.add(map.getHex(11, 5)); - geExit.add(map.getHex(12, 6)); - geExit.add(map.getHex(12, 7)); - geExit.add(map.getHex(13, 8)); - addExitZone(geExit); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_TIGER); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_TIGER); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV_HQ); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV_HQ); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); + addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_WESPE); Zone usEntry = new Zone(map, 36); usEntry.orientation = Orientation.SOUTH; |