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-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateReinforcement.java3
1 files changed, 2 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java
index 9025c2f..db47eb6 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java
@@ -61,7 +61,8 @@ public class StateReinforcement extends StateCommon
private void changeUnit(Unit unit)
{
activeUnit = unit;
- if (entryPoint != null) entryPoint.enable(Hex.AREA, false);
+ if (entryPoint != null)
+ entryPoint.enable(Hex.AREA, false);
entryPoint = ctrl.battle.getEntryPoint(activeUnit);
entryPoint.enable(Hex.AREA, true);
ctrl.hud.actionButtons.show(((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));