diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 12 | 
1 files changed, 9 insertions, 3 deletions
| diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 6169509..2669e70 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -144,7 +144,7 @@ public class GameScreen implements Screen                  float deltaY = ((dragPos.y - y) * cam.zoom * screenToViewport.y);                  dragPos.set(x, y);                  if (map.drag(deltaX, deltaY)) { -                    cam.unproject(touchPos.set(x, y, 0)); +                    unproject(x, y, touchPos);                      map.getHexAt(cell, touchPos.x, touchPos.y);                  } else {                      cam.translate(-deltaX, -deltaY, 0); @@ -157,16 +157,17 @@ public class GameScreen implements Screen              {                  if (button == Input.Buttons.LEFT) {                      dragPos.set(x, y); -                    cam.unproject(touchPos.set(x, y, 0)); +                    unproject(x, y, touchPos);                      map.touchDown(touchPos.x, touchPos.y);                  } +                  return true;              }              @Override              public boolean touchUp(int x, int y, int pointer, int button)              {                  if (button == Input.Buttons.LEFT) { -                    cam.unproject(touchPos.set(x, y, 0)); +                    unproject(x, y, touchPos);                      map.touchUp(touchPos.x, touchPos.y);                  }                  return true; @@ -184,6 +185,11 @@ public class GameScreen implements Screen          return multiplexer;      } +    private void unproject(int x, int y, Vector3 v) +    { +        cam.unproject(v.set(x, y, 0), mapViewport.getScreenX(), mapViewport.getScreenY(), mapViewport.getScreenWidth(), mapViewport.getScreenHeight()); +    } +      private void clampCameraPos()      {          float cx = cam.viewportWidth * cam.zoom / 2f; | 
