diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/GameCtrl.java | 15 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/GameState.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/GameStateCommon.java (renamed from core/src/ch/asynk/tankontank/game/GameStateCommon.java) | 31 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/GameStateDirection.java (renamed from core/src/ch/asynk/tankontank/game/GameStateDirection.java) | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/GameStateNone.java (renamed from core/src/ch/asynk/tankontank/game/GameStateNone.java) | 8 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/states/GameStatePath.java (renamed from core/src/ch/asynk/tankontank/game/GameStatePath.java) | 2 | 
6 files changed, 32 insertions, 32 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java index cdbced1..577aa02 100644 --- a/core/src/ch/asynk/tankontank/game/GameCtrl.java +++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java @@ -2,11 +2,16 @@ package ch.asynk.tankontank.game;  import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.states.GameStateCommon; +import ch.asynk.tankontank.game.states.GameStateNone; +import ch.asynk.tankontank.game.states.GameStatePath; +import ch.asynk.tankontank.game.states.GameStateDirection; +  public class GameCtrl  { -    private GameState noneState = new GameStateNone(); -    private GameState pathState = new GameStatePath(); -    private GameState directionState = new GameStateDirection(); +    private GameState noneState; +    private GameState pathState; +    private GameState directionState ;      private GameState state; @@ -41,13 +46,13 @@ public class GameCtrl      public void touchDown(float x, float y)      { -        if (GameStateCommon.down(x, y)) +        if (state.downInMap(x, y))              state.touchDown();      }      public void touchUp(float x, float y)      { -        if (GameStateCommon.up(x, y)) +        if (state.upInMap(x, y))              state.touchUp();      }  } diff --git a/core/src/ch/asynk/tankontank/game/GameState.java b/core/src/ch/asynk/tankontank/game/GameState.java index af434ef..a66dba1 100644 --- a/core/src/ch/asynk/tankontank/game/GameState.java +++ b/core/src/ch/asynk/tankontank/game/GameState.java @@ -11,4 +11,8 @@ public interface GameState      public void touchDown();      public void touchUp(); + +    public boolean downInMap(float x, float y); + +    public boolean upInMap(float x, float y);  } diff --git a/core/src/ch/asynk/tankontank/game/GameStateCommon.java b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java index 79395eb..d02d345 100644 --- a/core/src/ch/asynk/tankontank/game/GameStateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java @@ -1,9 +1,13 @@ -package ch.asynk.tankontank.game; +package ch.asynk.tankontank.game.states;  import com.badlogic.gdx.math.GridPoint2;  import ch.asynk.tankontank.engine.Pawn;  import ch.asynk.tankontank.engine.Tile; +import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.Hex; +import ch.asynk.tankontank.game.GameCtrl; +import ch.asynk.tankontank.game.GameState;  public abstract class GameStateCommon implements GameState  { @@ -26,35 +30,29 @@ public abstract class GameStateCommon implements GameState          this.map = map;      } -    // downHex - -    protected static boolean downHexInMap() +    protected static boolean hexInMap(GridPoint2 hex)      { -        if (downHex.x == -1) return false; -        return !map.isOffMap(downHex); +        if (hex.x == -1) return false; +        return !map.isOffMap(hex);      } -    protected static boolean down(float x, float y) +    public boolean downInMap(float x, float y)      {          map.getHexAt(downHex, x, y); -        return downHexInMap(); +        return hexInMap(downHex);      } -    protected static boolean up(float x, float y) +    public boolean upInMap(float x, float y)      {          map.getHexAt(upHex, x, y); -        return downHexInMap(); +        return hexInMap(upHex);      } -    // pawn -      protected void setPawn()      {          pawn = map.getTopPawnAt(hex);      } -    // hex -      protected void setHex()      {          hex.set(downHex.x, downHex.y); @@ -74,9 +72,4 @@ public abstract class GameStateCommon implements GameState      {          map.enableOverlayOn(hex, Hex.BLUE, true);      } - -    // protected Hex getHex(int col, int row) -    // { -    //     return (Hex) map.getTile(col, row); -    // }  } diff --git a/core/src/ch/asynk/tankontank/game/GameStateDirection.java b/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java index 1fefb3b..39f3743 100644 --- a/core/src/ch/asynk/tankontank/game/GameStateDirection.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateDirection.java @@ -1,4 +1,4 @@ -package ch.asynk.tankontank.game; +package ch.asynk.tankontank.game.states;  import ch.asynk.tankontank.engine.Orientation; @@ -13,6 +13,7 @@ public class GameStateDirection extends GameStateCommon      public void touchUp()      {          Orientation o = Orientation.KEEP;; +          if (downHex.y == hex.y) {              if (downHex.x == (hex.x - 1)) {                  o = Orientation.SOUTH; @@ -36,6 +37,7 @@ public class GameStateDirection extends GameStateCommon          if (o != Orientation.KEEP)              map.movePawn(pawn, o); +          map.enableFinalPath(hex, false);          map.resetPaths();          ctrl.setState(State.NONE, false); diff --git a/core/src/ch/asynk/tankontank/game/GameStateNone.java b/core/src/ch/asynk/tankontank/game/states/GameStateNone.java index 6243091..bec92ee 100644 --- a/core/src/ch/asynk/tankontank/game/GameStateNone.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateNone.java @@ -1,14 +1,10 @@ -package ch.asynk.tankontank.game; +package ch.asynk.tankontank.game.states;  import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.GameCtrl;  public class GameStateNone extends GameStateCommon  { -    public GameStateNone() -    { -        super(); -    } -      public GameStateNone(GameCtrl ctrl, Map map)      {          super(ctrl, map); diff --git a/core/src/ch/asynk/tankontank/game/GameStatePath.java b/core/src/ch/asynk/tankontank/game/states/GameStatePath.java index f9a6016..9ffd111 100644 --- a/core/src/ch/asynk/tankontank/game/GameStatePath.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStatePath.java @@ -1,4 +1,4 @@ -package ch.asynk.tankontank.game; +package ch.asynk.tankontank.game.states;  import com.badlogic.gdx.math.GridPoint2; | 
