diff options
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 7 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 6 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Player.java | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateCommon.java | 2 |
4 files changed, 10 insertions, 9 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 1011efa..ed04a63 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -73,7 +73,7 @@ public class Ctrl implements Disposable public void setAnimationCount(int count) { animationCount = count; - System.err.println(" setAnimationCount(" + count + ")"); + System.err.println(" setAnimationCount(" + count + ")"); } public void animationDone() @@ -82,7 +82,7 @@ public class Ctrl implements Disposable if (animationCount == 0) state.done(); if (animationCount < 0) - System.err.println("animationCount < 0"); + System.err.println(" animationCount < 0"); } private void nextPlayer() @@ -103,7 +103,7 @@ public class Ctrl implements Disposable { this.state.leave(state); - System.err.println("Switch to : " + state + " " + normal); + System.err.println(" switch to : " + state + " " + normal); switch(state) { case SELECT: this.state = selectState; @@ -127,7 +127,6 @@ public class Ctrl implements Disposable private void checkTurnEnd() { - System.err.println(" current player : " + currentPlayer.toString()); if (map.activatedPawnsCount() > 0) { currentPlayer.burnDownOneAp(); } diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index ec94726..d98d1b5 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -228,7 +228,7 @@ public abstract class Map extends Board public int movePawn(Pawn pawn, GridPoint2 from, Orientation o) { - System.err.println(" movePawn : " + from.x + ";" + from.y + " " + o); + System.err.println(" movePawn : " + from.x + ";" + from.y + " " + o); int cost = getPathCost(pawn, 0); int s = getCoordinatePath(pawn, 0, finalPath, o); if (s > 0) { @@ -245,7 +245,7 @@ public abstract class Map extends Board public int rotatePawn(Pawn pawn, GridPoint2 from, Orientation o) { - System.err.println(" rotatePawn : " + from.x + ";" + from.y + " " +o); + System.err.println(" rotatePawn : " + from.x + ";" + from.y + " " +o); rotatePawn(pawn, o, RunnableAnimation.get(pawn, new Runnable() { @Override public void run() { @@ -258,7 +258,7 @@ public abstract class Map extends Board public void revertMoves() { - System.err.println(" revertMoves()"); + System.err.println(" revertMoves()"); for (Pawn pawn : activatedPawns) { revertLastPawnMove(pawn, RunnableAnimation.get(pawn, new Runnable() { @Override diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java index a28e2a9..5a73b30 100644 --- a/core/src/ch/asynk/tankontank/game/Player.java +++ b/core/src/ch/asynk/tankontank/game/Player.java @@ -39,7 +39,7 @@ public class Player implements Drawable, Disposable public String toString() { - return "Player : " + army + " AP: " + actionPoints + + return army + " AP: " + actionPoints + " units:" + units.size() + " losses:" + losses.size() + " reinforcement:" + reinforcement.size(); } @@ -72,6 +72,7 @@ public class Player implements Drawable, Disposable public void turnEnd() { + System.err.println("TurnEnd " + toString()); } public void turnStart() @@ -79,6 +80,7 @@ public class Player implements Drawable, Disposable for (Pawn pawn : units) pawn.reset(); setActionPoints(); + System.err.println("TurnStart " + toString()); } private void setActionPoints() diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java index 8d7a48d..d775472 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java @@ -104,7 +104,7 @@ public abstract class StateCommon implements State isEnemy = ctrl.currentPlayer.isEnemy(selectedPawn); else isEnemy = false; - System.err.println((isEnemy ? "enemy " : "friend ") + selectedPawn + " (" + selectedHex.x + ";" + selectedHex.y + ")"); + System.err.println(" select (" + selectedHex.x + ";" + selectedHex.y + ") " + selectedPawn + (isEnemy ? " enemy " : "friend ")); } protected boolean hasPawn() |