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-rw-r--r--core/src/ch/asynk/tankontank/game/Player.java48
1 files changed, 34 insertions, 14 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java
index 0194cc7..12c9c13 100644
--- a/core/src/ch/asynk/tankontank/game/Player.java
+++ b/core/src/ch/asynk/tankontank/game/Player.java
@@ -20,21 +20,21 @@ public class Player implements Drawable, Disposable
private static Random rand = new Random();
- private Army army;
- private Image flag;
- private ArrayList<Pawn> units;
- private ArrayList<Pawn> casualties;
- private ArrayList<Pawn> reinforcement;
- private int actionPoints;
+ public Army army;
+ public Image flag;
+ public ArrayList<Pawn> units;
+ public ArrayList<Pawn> casualties;
+ public ArrayList<Pawn> reinforcement;
+ public int actionPoints;
public Player(Army army, TextureAtlas atlas, String name, int size)
{
this.army = army;
+ this.actionPoints = 0;
this.flag = new Image(atlas.findRegion(name));
this.units = new ArrayList<Pawn>(size);
this.casualties = new ArrayList<Pawn>(size);
this.reinforcement = new ArrayList<Pawn>(size);
- this.actionPoints = 0;
}
public String toString()
@@ -61,11 +61,6 @@ public class Player implements Drawable, Disposable
System.err.println(" casualty : " + pawn);
}
- public Image getFlag()
- {
- return flag;
- }
-
public boolean apExhausted()
{
return (actionPoints <= 0);
@@ -87,7 +82,7 @@ public class Player implements Drawable, Disposable
{
for (Pawn pawn : units)
pawn.reset();
- setActionPoints();
+ computeActionPoints();
System.err.println("TurnStart " + toString());
}
@@ -96,7 +91,7 @@ public class Player implements Drawable, Disposable
return rand.nextInt(6) + 1;
}
- private void setActionPoints()
+ private void computeActionPoints()
{
this.actionPoints = 2;
if (d6() > 2) {
@@ -133,11 +128,36 @@ public class Player implements Drawable, Disposable
return null;
}
+ public boolean contains(float x, float y)
+ {
+ return flag.contains(x, y);
+ }
+
public void setPosition(float x, float y)
{
flag.setPosition(x, y);
}
+ public float getX()
+ {
+ return flag.getX();
+ }
+
+ public float getY()
+ {
+ return flag.getY();
+ }
+
+ public float getWidth()
+ {
+ return flag.getWidth();
+ }
+
+ public float getHeight()
+ {
+ return flag.getHeight();
+ }
+
public Iterator<Pawn> unitIterator()
{
return units.iterator();