diff options
Diffstat (limited to 'core/src/ch/asynk/tankontank')
4 files changed, 13 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java index e2e0ae2..a3d782b 100644 --- a/core/src/ch/asynk/tankontank/game/Hud.java +++ b/core/src/ch/asynk/tankontank/game/Hud.java @@ -188,8 +188,10 @@ public class Hud implements Disposable ctrl.setState(State.StateType.ATTACK); else if (btn == checkBtn) ctrl.done(); - else if (btn == cancelBtn) + else if (btn == cancelBtn) { + notify("Action canceled"); ctrl.abort(); + } btn = null; diff --git a/core/src/ch/asynk/tankontank/game/states/StateAttack.java b/core/src/ch/asynk/tankontank/game/states/StateAttack.java index 397b8a6..90112c7 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateAttack.java +++ b/core/src/ch/asynk/tankontank/game/states/StateAttack.java @@ -54,6 +54,7 @@ public class StateAttack extends StateCommon // activeUnit is the target if ((activeUnit == null) && map.possibleTargets.contains(unit)) { + ctrl.hud.notify("Attack " + unit); map.hidePossibleTargets(); to = upHex; activeUnit = unit; @@ -64,7 +65,10 @@ public class StateAttack extends StateCommon } if ((activeUnit != null) && map.attackAssists.contains(unit)) { - map.toggleAttackAssist(unit); + if(map.toggleAttackAssist(unit)) + ctrl.hud.notify(unit + " will fire"); + else + ctrl.hud.notify(unit + " wont fire"); } } @@ -80,13 +84,13 @@ public class StateAttack extends StateCommon { int d1 = ctrl.player.d6(); int d2 = ctrl.player.d6(); - System.err.print(" attack (" + selectedHex.getCol() + ";" + selectedHex.getRow() + ") -> (" + to.getCol() + ";" + to.getRow() + ") : 2D6 -> (" + d1 + " + " + d2 + ")"); if (map.attackPawn(selectedUnit, activeUnit, d1, d2)) { + ctrl.hud.notify(selectedUnit.attack.calculus + " : " + activeUnit + " is destroyed"); ctrl.opponent.casualty(activeUnit); if (map.breakPawns.size() > 0) setNextState(StateType.BREAK); - } - + } else + ctrl.hud.notify(selectedUnit.attack.calculus + " : failure"); activeUnit.showTarget(); ctrl.setState(StateType.ANIMATION); diff --git a/core/src/ch/asynk/tankontank/game/states/StatePromote.java b/core/src/ch/asynk/tankontank/game/states/StatePromote.java index fc4b852..b4930f0 100644 --- a/core/src/ch/asynk/tankontank/game/states/StatePromote.java +++ b/core/src/ch/asynk/tankontank/game/states/StatePromote.java @@ -11,6 +11,7 @@ public class StatePromote extends StateCommon ctrl.hud.hide(); Unit p = ctrl.player.promote(selectedUnit); if (p != null) { + ctrl.hud.notify(p + " has been promoted"); map.promote(selectedUnit, p); } done(); diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java index b651312..975a8d5 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java @@ -103,6 +103,7 @@ public class StateRotate extends StateCommon { if (!rotationSet) return; + ctrl.hud.notify("Move " + activeUnit); if (rotateOnly) { ctrl.setAnimationCount(1); if (map.rotatePawn(activeUnit, o) > 0) |