diff options
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r-- | core/src/ch/asynk/tankontank/TankOnTank.java | 77 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/LoadScreen.java | 145 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/MenuBgCamera.java | 46 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/MenuScreen.java | 268 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/OptionsScreen.java | 214 |
6 files changed, 376 insertions, 376 deletions
diff --git a/core/src/ch/asynk/tankontank/TankOnTank.java b/core/src/ch/asynk/tankontank/TankOnTank.java index 95c7d6b..52c16a1 100644 --- a/core/src/ch/asynk/tankontank/TankOnTank.java +++ b/core/src/ch/asynk/tankontank/TankOnTank.java @@ -8,8 +8,7 @@ import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import ch.asynk.tankontank.screens.LoadScreen; -import ch.asynk.tankontank.screens.OptionsScreen; +import ch.asynk.tankontank.screens.MenuScreen; import ch.asynk.tankontank.screens.GameScreen; import ch.asynk.tankontank.game.Ctrl; import ch.asynk.tankontank.game.Config; @@ -23,9 +22,18 @@ public class TankOnTank extends Game public Config config; public TextureAtlas uiAtlas; + public TextureAtlas menuAtlas; public BitmapFont fontB; public BitmapFont fontW; + public enum State + { + MENU, + GAME, + NONE + } + private State state; + public static void debug(String msg) { debug("", msg); @@ -46,13 +54,37 @@ public class TankOnTank extends Game factory = new Factory(this); config = new Config(); + state = State.NONE; loadUiAssets(); - this.setScreen(new LoadScreen(this)); + switchToMenu(); + } + + public void switchToMenu() + { + if (state == State.GAME) { + unloadGameAssets(); + factory.dispose(); + ctrl.dispose(); + getScreen().dispose(); + } + loadMenuAssets(); + state = State.MENU; + setScreen(new MenuScreen(this)); } - public void loadAssets() + public void switchToGame() + { + unloadMenuAssets(); + getScreen().dispose(); + factory.assetsLoaded(); + state = State.GAME; + setScreen(new GameScreen(this)); + } + + public void loadGameAssets() { debug("TankOnTank", " load assets : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB"); + // TODO load only needed map manager.load("data/map_a.png", Texture.class); manager.load("data/map_b.png", Texture.class); manager.load("data/hex.png", Texture.class); @@ -74,10 +106,10 @@ public class TankOnTank extends Game manager.load("sounds/promote.mp3", Sound.class); } - public void unloadAssets() + private void unloadGameAssets() { debug("TankOnTank", "unload assets : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB"); - debug("TankOnTank", "diagnostics:\n" + manager.getDiagnostics() ); + // TODO load only needed map manager.unload("data/map_a.png"); manager.unload("data/map_b.png"); manager.unload("data/hex.png"); @@ -97,10 +129,9 @@ public class TankOnTank extends Game manager.unload("sounds/explosion.mp3"); manager.unload("sounds/explosion_short.mp3"); manager.unload("sounds/promote.mp3"); - debug("TankOnTank", "diagnostics:\n" + manager.getDiagnostics() ); } - public void loadUiAssets() + private void loadUiAssets() { manager.load("data/ui.atlas", TextureAtlas.class); manager.finishLoading(); @@ -109,7 +140,7 @@ public class TankOnTank extends Game fontW = new BitmapFont(Gdx.files.internal("skin/veteran.fnt"), uiAtlas.findRegion("veteran-white")); } - public void unloadUiAssets() + private void unloadUiAssets() { fontB.dispose(); fontW.dispose(); @@ -117,15 +148,19 @@ public class TankOnTank extends Game manager.unload("data/ui.atlas"); } - public void switchToOptions() + private void loadMenuAssets() { - factory.assetsLoaded(); - setScreen(new OptionsScreen(this)); + manager.load("data/map_a.png", Texture.class); + manager.load("data/menu.atlas", TextureAtlas.class); + manager.finishLoading(); + menuAtlas = manager.get("data/menu.atlas", TextureAtlas.class); } - public void switchToGame() + private void unloadMenuAssets() { - setScreen(new GameScreen(this)); + menuAtlas.dispose(); + manager.unload("data/map_a.png"); + manager.unload("data/menu.atlas"); } // @Override @@ -147,10 +182,20 @@ public class TankOnTank extends Game public void dispose() { debug("TankOnTank", "dispose()"); + debug("TankOnTank", "diagnostics:\n" + manager.getDiagnostics() ); getScreen().dispose(); - factory.dispose(); unloadUiAssets(); - unloadAssets(); + switch(state) { + case MENU: + unloadMenuAssets(); + break; + case GAME: + unloadGameAssets(); + factory.dispose(); + ctrl.dispose(); + break; + } + debug("TankOnTank", "diagnostics:\n" + manager.getDiagnostics() ); } // @Override diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 0d34d20..9947d87 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -304,7 +304,7 @@ public class Ctrl implements Disposable public void endGame() { - game.switchToOptions(); + game.switchToMenu(); } public void endPlayerTurn(boolean abort) diff --git a/core/src/ch/asynk/tankontank/screens/LoadScreen.java b/core/src/ch/asynk/tankontank/screens/LoadScreen.java deleted file mode 100644 index 1b4b401..0000000 --- a/core/src/ch/asynk/tankontank/screens/LoadScreen.java +++ /dev/null @@ -1,145 +0,0 @@ -package ch.asynk.tankontank.screens; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.Screen; -import com.badlogic.gdx.graphics.GL20; -import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.Camera; -import com.badlogic.gdx.graphics.OrthographicCamera; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.math.Interpolation; -import com.badlogic.gdx.utils.viewport.FitViewport; - -import ch.asynk.tankontank.TankOnTank; -import ch.asynk.tankontank.loading.LoadingBar; - -public class LoadScreen implements Screen -{ - private final TankOnTank game; - - private float percent; - private float delay = 0.0f; - private float[] xPath = { 68, 164, 260, 356, 452, 404, 356, 452, 548, 596, 692}; - private float[] yPath = { 148,148, 148, 148, 148, 231, 314, 314, 314, 397, 397}; - - private boolean ready; - private boolean assetsLoaded; - private Texture bg; - private Texture unit; - private float dx; - private float dy; - - private final Camera camera; - private final SpriteBatch batch; - private final FitViewport viewport; - - public LoadScreen(final TankOnTank game) - { - this.game = game; - this.batch = new SpriteBatch(); - - float width = Gdx.graphics.getWidth(); - float height = Gdx.graphics.getHeight(); - this.camera = new OrthographicCamera(width, height); - this.viewport = new FitViewport(width, height, camera); - this.ready = false; - this.assetsLoaded = false; - this.dx = ((width - 800) / 2f); - this.dy = ((height - 600) / 4f); - } - - @Override - public void render(float delta) - { - if (game.manager.update()) { - delay += delta; - if (delay >= 0.6f) - assetsLoadingCompleted(); - } - - if (!ready) return; - - percent = Interpolation.linear.apply(percent, game.manager.getProgress(), 0.1f); - int idx = (int) (percent * 10); - float fraction = ((percent * 100 ) % 10 / 10); - float x = (xPath[idx] + ((xPath[idx + 1] - xPath[idx]) * fraction)); - float y = (yPath[idx] + ((yPath[idx + 1] - yPath[idx]) * fraction)); - - camera.update(); - - Gdx.gl.glClearColor(0, 0, 0, 1); - Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - batch.setProjectionMatrix(camera.combined); - batch.begin(); - batch.draw(bg, dx, dy); - batch.draw(unit, (x + dx), (y + dy)); - batch.end(); - } - - @Override - public void show() - { - viewport.update(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), true); - load(); - game.loadAssets(); - } - - @Override - public void resize(int width, int height) - { - viewport.update(width, height, true); - } - - @Override - public void dispose() - { - unload(); - } - - @Override - public void hide() - { - unload(); - } - - @Override - public void pause() - { - unload(); - } - - @Override - public void resume() - { - load(); - } - - private void load() - { - game.manager.load("data/unit.png", Texture.class); - game.manager.load("data/loading.png", Texture.class); - game.manager.finishLoading(); - bg = game.manager.get("data/loading.png", Texture.class); - unit = game.manager.get("data/unit.png", Texture.class); - ready = true; - } - - private void unload() - { - if (!ready) return; - bg.dispose(); - unit.dispose(); - game.manager.unload("data/loading.png"); - game.manager.unload("data/unit.png"); - ready = false; - } - - private void assetsLoadingCompleted() - { - if (assetsLoaded) return; - assetsLoaded = true; - TankOnTank.debug("LoadScreen", "assets ready : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB"); - game.switchToOptions(); - dispose(); - } -} diff --git a/core/src/ch/asynk/tankontank/screens/MenuBgCamera.java b/core/src/ch/asynk/tankontank/screens/MenuBgCamera.java new file mode 100644 index 0000000..200e5ed --- /dev/null +++ b/core/src/ch/asynk/tankontank/screens/MenuBgCamera.java @@ -0,0 +1,46 @@ +package ch.asynk.tankontank.screens; + +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.OrthographicCamera; +import com.badlogic.gdx.math.Rectangle; + +public class MenuBgCamera extends OrthographicCamera +{ + private static final float ZEROF = 0.01f; + + private float virtualAspect; + private final Rectangle virtual; + private final Rectangle screen; + + public MenuBgCamera(int cx, int cy, int width, int height) + { + super(width, height); + this.virtual = new Rectangle(); + this.virtual.set(cx, cy, width, height); + this.virtualAspect = (virtual.width / virtual.height); + this.screen = new Rectangle(); + this.screen.set(0, 0, 0, 0); + this.position.set(virtual.x, virtual.y, 0f); + } + + public void updateViewport(int screenWidth, int screenHeight) + { + float aspect = (screenWidth / (float) screenHeight); + float diff = (virtualAspect - aspect); + + if (diff < -ZEROF) { + viewportWidth = (virtual.height * aspect); + viewportHeight = virtual.height; + } else if (diff > ZEROF) { + viewportWidth = virtual.width; + viewportHeight = (virtual.width / aspect); + } + + screen.width= screenWidth; + screen.height= screenHeight; + + Gdx.gl.glViewport((int)screen.x, (int)screen.y, (int)screen.width, (int)screen.height); + + update(true); + } +} diff --git a/core/src/ch/asynk/tankontank/screens/MenuScreen.java b/core/src/ch/asynk/tankontank/screens/MenuScreen.java new file mode 100644 index 0000000..5bfa488 --- /dev/null +++ b/core/src/ch/asynk/tankontank/screens/MenuScreen.java @@ -0,0 +1,268 @@ +package ch.asynk.tankontank.screens; + +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.Screen; +import com.badlogic.gdx.InputAdapter; +import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.Texture; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.graphics.g2d.TextureAtlas; +import com.badlogic.gdx.graphics.g2d.TextureRegion; +import com.badlogic.gdx.graphics.g2d.Sprite; +import com.badlogic.gdx.math.Vector3; +import com.badlogic.gdx.math.Interpolation; +import com.badlogic.gdx.utils.viewport.ScreenViewport; + +import ch.asynk.tankontank.TankOnTank; +import ch.asynk.tankontank.ui.Position; +import ch.asynk.tankontank.menu.MainMenu; +import ch.asynk.tankontank.menu.OptionsMenu; +import ch.asynk.tankontank.menu.ScenariosMenu; +import ch.asynk.tankontank.menu.TutorialsMenu; + +public class MenuScreen implements Screen +{ + private final TankOnTank game; + + private final int OFFSET = 20; + private final int V_WIDTH = 1600; + private final int V_HEIGHT = 1125; + private final int V_CENTER_X = 1000; + private final int V_CENTER_Y = 890; + + private float percent; + private float delay = 0.0f; + private float dx; + private float dy; + private int[] xPath = { 369, 558, 747, 936, 1125, 1030, 936, 1125, 1314, 1408, 1597}; + private int[] yPath = { 565, 565, 565, 565, 565, 729, 892, 892, 892, 1056, 1056}; + private int n = xPath.length; + + private boolean ready; + private boolean gameAssetsLoading; + private Texture bg; + + private Sprite unit; + private Sprite move; + private Sprite from; + private Sprite to; + private Sprite geFlag; + private Sprite usFlag; + private Sprite lnl; + private Sprite logo; + + private MainMenu mainMenu; + private OptionsMenu optionsMenu; + private ScenariosMenu scenariosMenu; + private TutorialsMenu tutorialsMenu; + + private final MenuBgCamera bgCamera; + private final ScreenViewport screenViewport; + private final SpriteBatch batch; + private Vector3 touch = new Vector3(); + + public MenuScreen(final TankOnTank game) + { + this.game = game; + this.batch = new SpriteBatch(); + + float width = Gdx.graphics.getWidth(); + float height = Gdx.graphics.getHeight(); + + this.bgCamera = new MenuBgCamera(V_CENTER_X, V_CENTER_Y, V_WIDTH, V_HEIGHT); + this.screenViewport = new ScreenViewport(); + + this.gameAssetsLoading = false; + + this.bg = game.manager.get("data/map_a.png", Texture.class); + + this.unit = new Sprite(game.menuAtlas.findRegion("unit")); + this.move = new Sprite(game.menuAtlas.findRegion("move")); + this.from = new Sprite(game.menuAtlas.findRegion("from")); + this.to = new Sprite(game.menuAtlas.findRegion("to")); + this.usFlag = new Sprite(game.menuAtlas.findRegion("us-flag")); + this.geFlag = new Sprite(game.menuAtlas.findRegion("ge-flag")); + this.lnl = new Sprite(game.menuAtlas.findRegion("lnl")); + this.logo = new Sprite(game.menuAtlas.findRegion("logo")); + + this.mainMenu = new MainMenu(game.fontB, game.uiAtlas); + this.optionsMenu = new OptionsMenu(game, game.fontB, game.uiAtlas); + this.scenariosMenu = new ScenariosMenu(game, game.fontB, game.uiAtlas); + this.tutorialsMenu = new TutorialsMenu(game, game.fontB, game.uiAtlas); + + Gdx.input.setInputProcessor(new InputAdapter() { + @Override + public boolean touchDown(int x, int y, int pointer, int button) + { + touch.set(x, y, 0f); + screenViewport.getCamera().unproject(touch); + return hit(touch.x, touch.y); + } + }); + } + + private boolean hit(float x, float y) + { + if (mainMenu.hit(x, y)) { + mainMenu.visible = false; + showNextMenu(); + return true; + } else if (optionsMenu.hit(x, y)) { + mainMenu.visible = true; + optionsMenu.visible = false; + return true; + } else if (scenariosMenu.hit(x, y)) { + mainMenu.visible = true; + scenariosMenu.visible = false; + if (game.config.battle != null) + startLoading(); + return true; + } else if (tutorialsMenu.hit(x, y)) { + mainMenu.visible = true; + tutorialsMenu.visible = false; + return true; + } + + return false; + } + + private void showNextMenu() + { + MainMenu.Menu menu = mainMenu.getMenu(); + + if (menu == MainMenu.Menu.OPTIONS) + optionsMenu.visible = true; + else if (menu == MainMenu.Menu.SCENARIOS) + scenariosMenu.visible = true; + else if (menu == MainMenu.Menu.TUTORIALS) + tutorialsMenu.visible = true; + } + + private void startLoading() + { + mainMenu.visible = false; + game.loadGameAssets(); + gameAssetsLoading = true; + } + + private void gameAssetsLoadingCompleted() + { + TankOnTank.debug("LoadScreen", "assets ready : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB"); + game.switchToGame(); + dispose(); + } + + @Override + public void render(float delta) + { + float x = xPath[0]; + float y = yPath[0]; + if (gameAssetsLoading) { + if (game.manager.update()) { + delay += delta; + if (delay >= 0.6f) + gameAssetsLoadingCompleted(); + } + + percent = Interpolation.linear.apply(percent, game.manager.getProgress(), 0.1f); + int idx = (int) (percent * 10); + float fraction = ((percent * 100 ) % 10 / 10); + x = (xPath[idx] + ((xPath[idx + 1] - xPath[idx]) * fraction)); + y = (yPath[idx] + ((yPath[idx + 1] - yPath[idx]) * fraction)); + } + + Gdx.gl.glClearColor(0, 0, 0, 1); + Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); + + batch.setProjectionMatrix(bgCamera.combined); + batch.begin(); + batch.draw(bg, 0, 0); + from.draw(batch); + to.draw(batch); + usFlag.draw(batch); + geFlag.draw(batch); + for (int i = 1; i < (n - 1); i++) + drawCentered(batch, move, xPath[i], yPath[i]); + drawCentered(batch, unit, (int) (x + dx), (int) (y + dy)); + batch.end(); + + batch.setProjectionMatrix(screenViewport.getCamera().combined); + batch.begin(); + batch.draw(logo, OFFSET, (screenViewport.getScreenHeight() - logo.getRegionHeight() - OFFSET)); + batch.draw(lnl, (screenViewport.getScreenWidth() - lnl.getRegionWidth() - (2 * OFFSET)), (2 * OFFSET)); + mainMenu.draw(batch); + optionsMenu.draw(batch); + scenariosMenu.draw(batch); + tutorialsMenu.draw(batch); + batch.end(); + } + + private void drawCentered(SpriteBatch batch, TextureRegion region, int x, int y) + { + batch.draw(region, (x - (region.getRegionWidth() / 2f)), (y - (region.getRegionHeight() / 2f))); + } + + private void setCenteredPosition(Sprite sprite, int x, int y) + { + sprite.setPosition((x - (sprite.getWidth() / 2f)), (y - (sprite.getHeight() / 2f))); + } + + private void update(int width, int height) + { + bgCamera.updateViewport(width, height); + screenViewport.update(width, height, true); + Position.update(width, height); + + setCenteredPosition(from, xPath[0], yPath[0]); + setCenteredPosition(to, xPath[n - 1], yPath[n - 1]); + setCenteredPosition(usFlag, xPath[0], yPath[0]); + setCenteredPosition(geFlag, xPath[n - 1], yPath[n - 1]); + + mainMenu.setPosition(); + optionsMenu.setPosition(); + scenariosMenu.setPosition(); + tutorialsMenu.setPosition(); + } + + @Override + public void resize(int width, int height) + { + update(width, height); + } + + @Override + public void dispose() + { + bg.dispose(); + mainMenu.dispose(); + optionsMenu.dispose(); + scenariosMenu.dispose(); + tutorialsMenu.dispose(); + } + + @Override + public void show() + { + int width = (int) Gdx.graphics.getWidth(); + int height = (int) Gdx.graphics.getHeight(); + update(width, height); + } + + @Override + public void hide() + { + // TankOnTank.debug("MenuScreen", "hide()"); + } + + @Override + public void pause() + { + // TankOnTank.debug("MenuScreen", "pause()"); + } + + @Override + public void resume() + { + // TankOnTank.debug("MenuScreen", "resume()"); + } +} diff --git a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java deleted file mode 100644 index 371cb64..0000000 --- a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java +++ /dev/null @@ -1,214 +0,0 @@ -package ch.asynk.tankontank.screens; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.Screen; -import com.badlogic.gdx.graphics.GL20; -import com.badlogic.gdx.scenes.scene2d.Actor; -import com.badlogic.gdx.scenes.scene2d.Stage; -import com.badlogic.gdx.utils.viewport.FitViewport; -import com.badlogic.gdx.scenes.scene2d.ui.Skin; -import com.badlogic.gdx.scenes.scene2d.ui.Label; -import com.badlogic.gdx.scenes.scene2d.ui.CheckBox; -import com.badlogic.gdx.scenes.scene2d.ui.TextButton; -import com.badlogic.gdx.scenes.scene2d.ui.List; -import com.badlogic.gdx.scenes.scene2d.ui.Slider; -import com.badlogic.gdx.scenes.scene2d.InputEvent; -import com.badlogic.gdx.scenes.scene2d.InputListener; -import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener; - -import ch.asynk.tankontank.TankOnTank; -import ch.asynk.tankontank.game.Battle; - -class MyList extends List<Battle> -{ - public MyList(Skin skin, Battle... items) - { - super(skin); - setItems(items); - layout(); - setSize(getPrefWidth(), getPrefHeight()); - } -} - -public class OptionsScreen implements Screen -{ - private final TankOnTank game; - - private Stage stage; - private Label title1; - private TextButton okButton; - private CheckBox showMovesCk; - private CheckBox showTargetsCk; - private CheckBox showMoveAssistsCk; - private CheckBox canCancelCk; - private CheckBox mustValidateCk; - private CheckBox showEnemyPossibilitiesCk; - private CheckBox regularPawnsCk; - private CheckBox debugCk; - private Label fxLabel; - private Label fxValue; - private Slider fxVolume; - private Label title2; - private List<Battle> scenarios; - - public OptionsScreen(final TankOnTank game) - { - this.game = game; - } - - @Override - public void render(float delta) - { - Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - - stage.act(); - stage.draw(); - } - - private void apply() - { - game.config.showMoves = showMovesCk.isChecked(); - game.config.showTargets = showTargetsCk.isChecked(); - game.config.showMoveAssists = showMoveAssistsCk.isChecked(); - game.config.canCancel = canCancelCk.isChecked(); - game.config.mustValidate = mustValidateCk.isChecked(); - game.config.showEnemyPossibilities = showEnemyPossibilitiesCk.isChecked(); - game.config.regularPawns = regularPawnsCk.isChecked(); - game.config.debug = debugCk.isChecked(); - game.config.fxVolume = fxVolume.getValue(); - game.config.battle = scenarios.getSelected(); - } - - @Override - public void show() - { - TankOnTank.debug("OptionsScreen", "show()"); - - stage = new Stage(new FitViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight())); - Gdx.input.setInputProcessor(stage); - - Skin skin = new Skin(Gdx.files.internal("skin/uiskin.json")); - - title1 = new Label("Options", skin); - okButton = new TextButton("OK", skin); - showMovesCk = new CheckBox("Show Moves", skin); - showTargetsCk = new CheckBox("Show Targets", skin); - showMoveAssistsCk = new CheckBox("Show Moves Assists", skin); - canCancelCk = new CheckBox("Can Cancel", skin); - mustValidateCk = new CheckBox("Must Validate", skin); - showEnemyPossibilitiesCk = new CheckBox("Show Enemy Possibilities", skin); - regularPawnsCk = new CheckBox("Use Reqular Pawns", skin); - debugCk = new CheckBox("Debug", skin); - fxLabel = new Label("FX volume", skin); - fxValue = new Label(String.format("%.1f", game.config.fxVolume), skin); - fxVolume = new Slider(0f, 1f, 0.1f, false, skin) ; - title2 = new Label("Scenarios", skin); - scenarios = new MyList(skin, game.factory.battles); - - showMovesCk.setChecked(game.config.showMoves); - showTargetsCk.setChecked(game.config.showTargets); - showMoveAssistsCk.setChecked(game.config.showMoveAssists); - canCancelCk.setChecked(game.config.canCancel); - mustValidateCk.setChecked(game.config.mustValidate); - showEnemyPossibilitiesCk.setChecked(game.config.showEnemyPossibilities); - regularPawnsCk.setChecked(game.config.regularPawns); - debugCk.setChecked(game.config.debug); - fxVolume.setValue(game.config.fxVolume); - - okButton.addListener(new InputListener() { - public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { - return true; - } - public void touchUp (InputEvent event, float x, float y, int pointer, int button) { - apply(); - game.switchToGame(); - } - }); - - fxVolume.addListener(new ChangeListener() { - public void changed (ChangeEvent event, Actor actor) { - fxValue.setText(String.format("%.1f", fxVolume.getValue())); - } - }); - - stage.addActor(title1); - stage.addActor(showMovesCk); - stage.addActor(showTargetsCk); - stage.addActor(showMoveAssistsCk); - stage.addActor(canCancelCk); - stage.addActor(mustValidateCk); - stage.addActor(showEnemyPossibilitiesCk); - stage.addActor(regularPawnsCk); - stage.addActor(debugCk); - stage.addActor(fxLabel); - stage.addActor(fxValue); - stage.addActor(fxVolume); - stage.addActor(okButton); - stage.addActor(title2); - stage.addActor(scenarios); - } - - @Override - public void resize(int width, int height) - { - // TankOnTank.debug("OptionsScreen", "resize (" + width + "," + height + ")"); - - stage.getViewport().update(width, height, true); - - float x = ((width / 2) - 100f); - float y = (height - 100f); - title1.setPosition((x - 20f), y); - y -= 20f; - showMovesCk.setPosition(x, y); - y -= 20f; - showTargetsCk.setPosition(x, y); - y -= 20f; - showMoveAssistsCk.setPosition(x, y); - y -= 20f; - canCancelCk.setPosition(x, y); - y -= 20f; - mustValidateCk.setPosition(x, y); - y -= 20f; - showEnemyPossibilitiesCk.setPosition(x, y); - y -= 20f; - regularPawnsCk.setPosition(x, y); - y -= 20f; - debugCk.setPosition(x, y); - y -= 20f; - fxLabel.setPosition(x, y); - fxVolume.setPosition((x + fxLabel.getWidth() + 10), y); - fxValue.setPosition((fxVolume.getX() + fxVolume.getWidth() + 10), y); - y -= 40f; - title2.setPosition((x - 20f), y); - y -= scenarios.getHeight(); - scenarios.setPosition(x, y); - y -= 20f; - x += 200f; - okButton.setPosition(x, y); - } - - @Override - public void dispose() - { - // TankOnTank.debug("LoadScreen", "dispose()"); - stage.dispose(); - } - - @Override - public void hide() - { - // TankOnTank.debug("LoadScreen", "hide()"); - } - - @Override - public void pause() - { - // TankOnTank.debug("LoadScreen", "pause()"); - } - - @Override - public void resume() - { - // TankOnTank.debug("LoadScreen", "resume()"); - } -} |