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-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateReinforcement.java16
1 files changed, 11 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java
index c8cb901..21f4768 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateReinforcement.java
@@ -24,6 +24,8 @@ public class StateReinforcement extends StateCommon
@Override
public void leave(StateType nextState)
{
+ if (selectedHex != null)
+ map.unselectHex(selectedHex);
if (entryPoint != null)
entryPoint.enable(Hex.AREA, false);
ctrl.hud.playerInfo.unitDock.hide();
@@ -74,10 +76,14 @@ public class StateReinforcement extends StateCommon
map.selectHex(selectedHex);
entryPoint.enable(Hex.AREA, false);
ctrl.player.unitEntry(unit);
- map.enterBoard(unit, upHex, entryPoint.allowedMoves);
- if (unit.getMovementPoints() > 0)
- ctrl.setState(StateType.MOVE, true);
- else
- ctrl.setState(StateType.ROTATE, true);
+ if (map.enterBoard(unit, upHex, entryPoint.allowedMoves)) {
+ if (unit.getMovementPoints() > 0)
+ ctrl.setState(StateType.MOVE, true);
+ else
+ ctrl.setState(StateType.ROTATE, true);
+ } else {
+ ctrl.hud.notify("Impossible to enter map at that position");
+ abort();
+ }
}
}