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-rw-r--r--core/src/ch/asynk/tankontank/engine/Pawn.java27
1 files changed, 14 insertions, 13 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/Pawn.java b/core/src/ch/asynk/tankontank/engine/Pawn.java
index 9c7b4d2..582fbfd 100644
--- a/core/src/ch/asynk/tankontank/engine/Pawn.java
+++ b/core/src/ch/asynk/tankontank/engine/Pawn.java
@@ -1,5 +1,6 @@
package ch.asynk.tankontank.engine;
+import java.util.Vector;
import java.util.ArrayDeque;
import com.badlogic.gdx.utils.Disposable;
@@ -22,7 +23,7 @@ public abstract class Pawn extends Image implements Disposable
private static final float MOVE_TIME = 0.3f;
private StackedImages overlays;
- private ArrayDeque<Vector3> path = new ArrayDeque<Vector3>();
+ private ArrayDeque<Vector3> moves = new ArrayDeque<Vector3>();
public abstract int getMovementPoints();
public abstract int getRoadMarchBonus();
@@ -44,8 +45,8 @@ public abstract class Pawn extends Image implements Disposable
public Vector3 getLastPosition()
{
- if ((path == null) || (path.size() == 0)) return null;
- return path.getFirst();
+ if ((moves == null) || (moves.size() == 0)) return null;
+ return moves.getFirst();
}
public Orientation getOrientation()
@@ -55,9 +56,9 @@ public abstract class Pawn extends Image implements Disposable
public void moveDone()
{
- Vector3 v = path.pop();
- path.clear();
- path.push(v);
+ Vector3 v = moves.pop();
+ moves.clear();
+ moves.push(v);
}
public void pushMove(float x, float y, Orientation o)
@@ -65,24 +66,24 @@ public abstract class Pawn extends Image implements Disposable
float r = ((o == Orientation.KEEP) ? getRotation() : o.r());
setPosition(x, y, r);
Vector3 v = new Vector3(x, y, r);
- if ((path.size() == 0) || (!v.equals(path.getFirst())))
- path.push(new Vector3(x, y, r));
+ if ((moves.size() == 0) || (!v.equals(moves.getFirst())))
+ moves.push(new Vector3(x, y, r));
}
public AnimationSequence getResetMovesAnimation()
{
- final Vector3 finalPos = path.getLast();
+ final Vector3 finalPos = moves.getLast();
- AnimationSequence seq = AnimationSequence.get(path.size() + 1);
+ AnimationSequence seq = AnimationSequence.get(moves.size() + 1);
- while(path.size() != 0) {
- seq.addAnimation(MoveToAnimation.get(this, path.pop(), MOVE_TIME));
+ while(moves.size() != 0) {
+ seq.addAnimation(MoveToAnimation.get(this, moves.pop(), MOVE_TIME));
}
seq.addAnimation(RunnableAnimation.get(this, new Runnable() {
@Override
public void run() {
- path.push(finalPos);
+ moves.push(finalPos);
}
}));