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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java3
-rw-r--r--core/src/ch/asynk/tankontank/screens/LoadScreen.java2
-rw-r--r--core/src/ch/asynk/tankontank/screens/OptionsScreen.java151
3 files changed, 153 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index b8ba533..f04282e 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -26,7 +26,6 @@ import com.badlogic.gdx.utils.viewport.ScreenViewport;
import ch.asynk.tankontank.TankOnTank;
import ch.asynk.tankontank.game.Ctrl;
-import ch.asynk.tankontank.game.Config;
public class GameScreen implements Screen
{
@@ -62,7 +61,7 @@ public class GameScreen implements Screen
{
this.game = game;
- this.ctrl = new Ctrl(game, new Config());
+ this.ctrl = new Ctrl(game);
virtualWidth = ctrl.map.getWidth();
virtualHeight = ctrl.map.getHeight();
diff --git a/core/src/ch/asynk/tankontank/screens/LoadScreen.java b/core/src/ch/asynk/tankontank/screens/LoadScreen.java
index a9419be..6883f7b 100644
--- a/core/src/ch/asynk/tankontank/screens/LoadScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/LoadScreen.java
@@ -49,7 +49,7 @@ public class LoadScreen implements Screen
if (delay >= 0.2f) {
Gdx.app.debug("LoadScreen", "assets loaded : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB");
game.onLoaded();
- game.setScreen(new GameScreen(game));
+ game.setScreen(new OptionsScreen(game));
dispose();
}
}
diff --git a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java
new file mode 100644
index 0000000..232e8ab
--- /dev/null
+++ b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java
@@ -0,0 +1,151 @@
+package ch.asynk.tankontank.screens;
+
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.Screen;
+import com.badlogic.gdx.graphics.GL20;
+import com.badlogic.gdx.scenes.scene2d.Stage;
+import com.badlogic.gdx.utils.viewport.FitViewport;
+import com.badlogic.gdx.scenes.scene2d.ui.Label;
+import com.badlogic.gdx.scenes.scene2d.ui.CheckBox;
+import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
+import com.badlogic.gdx.scenes.scene2d.InputEvent;
+import com.badlogic.gdx.scenes.scene2d.InputListener;
+
+import ch.asynk.tankontank.TankOnTank;
+
+public class OptionsScreen implements Screen
+{
+ private final TankOnTank game;
+
+ private Stage stage;
+ private Label title;
+ private TextButton okButton;
+ private CheckBox showMovesCk;
+ private CheckBox showTargetsCk;
+ private CheckBox showMoveAssistsCk;
+ private CheckBox canCancelCk;
+ private CheckBox mustValidateCk;
+ private CheckBox showEnemyPossibilitiesCk;
+
+ public OptionsScreen(final TankOnTank game)
+ {
+ this.game = game;
+ }
+
+ @Override
+ public void render(float delta)
+ {
+ Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
+
+ stage.act();
+ stage.draw();
+ }
+
+ private void apply()
+ {
+ game.config.showMoves = showMovesCk.isChecked();
+ game.config.showTargets = showTargetsCk.isChecked();
+ game.config.showMoveAssists = showMoveAssistsCk.isChecked();
+ game.config.canCancel = canCancelCk.isChecked();
+ game.config.mustValidate = mustValidateCk.isChecked();
+ game.config.showEnemyPossibilities = showEnemyPossibilitiesCk.isChecked();
+ }
+
+ @Override
+ public void show()
+ {
+ Gdx.app.debug("OptionsScreen", "show()");
+
+ stage = new Stage(new FitViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()));
+ Gdx.input.setInputProcessor(stage);
+
+ title = new Label("Options", game.skin);
+ okButton = new TextButton("OK", game.skin);
+ showMovesCk = new CheckBox("Show Moves", game.skin);
+ showTargetsCk = new CheckBox("Show Targets", game.skin);
+ showMoveAssistsCk = new CheckBox("Show Moves Assists", game.skin);
+ canCancelCk = new CheckBox("Can Cancel", game.skin);
+ mustValidateCk = new CheckBox("Must Validate", game.skin);
+ showEnemyPossibilitiesCk = new CheckBox("Show Enemy Possibilities", game.skin);
+
+ showMovesCk.setChecked(game.config.showMoves);
+ showTargetsCk.setChecked(game.config.showTargets);
+ showMoveAssistsCk.setChecked(game.config.showMoveAssists);
+ canCancelCk.setChecked(game.config.canCancel);
+ mustValidateCk.setChecked(game.config.mustValidate);
+ showEnemyPossibilitiesCk.setChecked(game.config.showEnemyPossibilities);
+
+ okButton.addListener(new InputListener() {
+ public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
+ return true;
+ }
+ public void touchUp (InputEvent event, float x, float y, int pointer, int button) {
+ apply();
+ game.setScreen(new GameScreen(game));
+ }
+ });
+
+ stage.addActor(title);
+ stage.addActor(showMovesCk);
+ stage.addActor(showTargetsCk);
+ stage.addActor(showMoveAssistsCk);
+ stage.addActor(canCancelCk);
+ stage.addActor(mustValidateCk);
+ stage.addActor(showEnemyPossibilitiesCk);
+ stage.addActor(okButton);
+
+ game.loadAssets();
+ }
+
+ @Override
+ public void resize(int width, int height)
+ {
+ // Gdx.app.debug("OptionsScreen", "resize (" + width + "," + height + ")");
+
+ stage.getViewport().update(width, height, true);
+
+ float x = ((width / 2) - 100f);
+ float y = (height - 100f);
+ title.setPosition(x, y);
+ y -= 20f;
+ showMovesCk.setPosition(x, y);
+ y -= 20f;
+ showTargetsCk.setPosition(x, y);
+ y -= 20f;
+ showMoveAssistsCk.setPosition(x, y);
+ y -= 20f;
+ canCancelCk.setPosition(x, y);
+ y -= 20f;
+ mustValidateCk.setPosition(x, y);
+ y -= 20f;
+ showEnemyPossibilitiesCk.setPosition(x, y);
+ x += 200f;
+ y -= 40f;
+ okButton.setPosition(x, y);
+ }
+
+ @Override
+ public void dispose()
+ {
+ // Gdx.app.debug("LoadScreen", "dispose()");
+ stage.dispose();
+ }
+
+ @Override
+ public void hide()
+ {
+ // Gdx.app.debug("LoadScreen", "hide()");
+ }
+
+ @Override
+ public void pause()
+ {
+ // Gdx.app.debug("LoadScreen", "pause()");
+ }
+
+ @Override
+ public void resume()
+ {
+ // Gdx.app.debug("LoadScreen", "resume()");
+ }
+}