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-rw-r--r--core/src/ch/asynk/tankontank/game/Ctrl.java7
-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java6
-rw-r--r--core/src/ch/asynk/tankontank/game/Player.java4
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateCommon.java2
4 files changed, 10 insertions, 9 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java
index 1011efa..ed04a63 100644
--- a/core/src/ch/asynk/tankontank/game/Ctrl.java
+++ b/core/src/ch/asynk/tankontank/game/Ctrl.java
@@ -73,7 +73,7 @@ public class Ctrl implements Disposable
public void setAnimationCount(int count)
{
animationCount = count;
- System.err.println(" setAnimationCount(" + count + ")");
+ System.err.println(" setAnimationCount(" + count + ")");
}
public void animationDone()
@@ -82,7 +82,7 @@ public class Ctrl implements Disposable
if (animationCount == 0)
state.done();
if (animationCount < 0)
- System.err.println("animationCount < 0");
+ System.err.println(" animationCount < 0");
}
private void nextPlayer()
@@ -103,7 +103,7 @@ public class Ctrl implements Disposable
{
this.state.leave(state);
- System.err.println("Switch to : " + state + " " + normal);
+ System.err.println(" switch to : " + state + " " + normal);
switch(state) {
case SELECT:
this.state = selectState;
@@ -127,7 +127,6 @@ public class Ctrl implements Disposable
private void checkTurnEnd()
{
- System.err.println(" current player : " + currentPlayer.toString());
if (map.activatedPawnsCount() > 0) {
currentPlayer.burnDownOneAp();
}
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index ec94726..d98d1b5 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -228,7 +228,7 @@ public abstract class Map extends Board
public int movePawn(Pawn pawn, GridPoint2 from, Orientation o)
{
- System.err.println(" movePawn : " + from.x + ";" + from.y + " " + o);
+ System.err.println(" movePawn : " + from.x + ";" + from.y + " " + o);
int cost = getPathCost(pawn, 0);
int s = getCoordinatePath(pawn, 0, finalPath, o);
if (s > 0) {
@@ -245,7 +245,7 @@ public abstract class Map extends Board
public int rotatePawn(Pawn pawn, GridPoint2 from, Orientation o)
{
- System.err.println(" rotatePawn : " + from.x + ";" + from.y + " " +o);
+ System.err.println(" rotatePawn : " + from.x + ";" + from.y + " " +o);
rotatePawn(pawn, o, RunnableAnimation.get(pawn, new Runnable() {
@Override
public void run() {
@@ -258,7 +258,7 @@ public abstract class Map extends Board
public void revertMoves()
{
- System.err.println(" revertMoves()");
+ System.err.println(" revertMoves()");
for (Pawn pawn : activatedPawns) {
revertLastPawnMove(pawn, RunnableAnimation.get(pawn, new Runnable() {
@Override
diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java
index a28e2a9..5a73b30 100644
--- a/core/src/ch/asynk/tankontank/game/Player.java
+++ b/core/src/ch/asynk/tankontank/game/Player.java
@@ -39,7 +39,7 @@ public class Player implements Drawable, Disposable
public String toString()
{
- return "Player : " + army + " AP: " + actionPoints +
+ return army + " AP: " + actionPoints +
" units:" + units.size() + " losses:" + losses.size() + " reinforcement:" + reinforcement.size();
}
@@ -72,6 +72,7 @@ public class Player implements Drawable, Disposable
public void turnEnd()
{
+ System.err.println("TurnEnd " + toString());
}
public void turnStart()
@@ -79,6 +80,7 @@ public class Player implements Drawable, Disposable
for (Pawn pawn : units)
pawn.reset();
setActionPoints();
+ System.err.println("TurnStart " + toString());
}
private void setActionPoints()
diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
index 8d7a48d..d775472 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
@@ -104,7 +104,7 @@ public abstract class StateCommon implements State
isEnemy = ctrl.currentPlayer.isEnemy(selectedPawn);
else
isEnemy = false;
- System.err.println((isEnemy ? "enemy " : "friend ") + selectedPawn + " (" + selectedHex.x + ";" + selectedHex.y + ")");
+ System.err.println(" select (" + selectedHex.x + ";" + selectedHex.y + ") " + selectedPawn + (isEnemy ? " enemy " : "friend "));
}
protected boolean hasPawn()