diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 22 | 
1 files changed, 11 insertions, 11 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index 5fdd873..d9fb0eb 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -28,22 +28,22 @@ import ch.asynk.rustanddust.game.states.StateDeployment;  import ch.asynk.rustanddust.game.states.StateWithdraw;  import ch.asynk.rustanddust.game.states.StateReplay; -class Event +public abstract class Ctrl implements Disposable  { -    public enum Type +    public enum EventType      {          STATE_CHANGE,          HUD_ANSWER,          ANIMATIONS_DONE;      } -    public Type type; -    public Object data; -    public boolean status; -} +    class Event +    { +        public EventType type; +        public Object data; +        public boolean status; +    } -public abstract class Ctrl implements Disposable -{      public final RustAndDust game;      public final Battle battle; @@ -179,7 +179,7 @@ public abstract class Ctrl implements Disposable      public void post(StateType stateType)      {          Event evt = getEvent(); -        evt.type = Event.Type.STATE_CHANGE; +        evt.type = EventType.STATE_CHANGE;          evt.data = stateType;          events.enqueue(evt);      } @@ -187,7 +187,7 @@ public abstract class Ctrl implements Disposable      public void postAnswer(Hud.OkCancelAction what, boolean status)      {          Event evt = getEvent(); -        evt.type = Event.Type.HUD_ANSWER; +        evt.type = EventType.HUD_ANSWER;          evt.data = what;          evt.status = status;          events.enqueue(evt); @@ -196,7 +196,7 @@ public abstract class Ctrl implements Disposable      public void postAnimationsDone()      {          Event evt = getEvent(); -        evt.type = Event.Type.ANIMATIONS_DONE; +        evt.type = EventType.ANIMATIONS_DONE;          events.enqueue(evt);      } | 
