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-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/State.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateAnimation.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateBreak.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateDeployment.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateEngage.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateMove.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StatePromote.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateRotate.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateSelect.java4
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java4
12 files changed, 24 insertions, 24 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 4836b19..2885b5f 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -262,14 +262,14 @@ public abstract class Ctrl implements Disposable
hud.playerInfo.blockEndOfTurn(nextState != StateType.SELECT);
- this.state.leave(nextState);
+ this.state.leaveFor(nextState);
this.state = getNextState(nextState);
StateType tmp = stateType;
stateType = nextState;
- this.state.enter(tmp);
+ this.state.enterFrom(tmp);
if (nextState == StateType.TURN_OVER)
turnDone();
diff --git a/core/src/ch/asynk/rustanddust/game/State.java b/core/src/ch/asynk/rustanddust/game/State.java
index 114c680..d3fbb1b 100644
--- a/core/src/ch/asynk/rustanddust/game/State.java
+++ b/core/src/ch/asynk/rustanddust/game/State.java
@@ -19,9 +19,9 @@ public interface State
TURN_OVER
};
- public void enter(StateType prevState);
+ public void enterFrom(StateType prevState);
- public void leave(StateType nextState);
+ public void leaveFor(StateType nextState);
public StateType abort();
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java b/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java
index 4b50bec..c19f16b 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateAnimation.java
@@ -3,13 +3,13 @@ package ch.asynk.rustanddust.game.states;
public class StateAnimation extends StateCommon
{
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
ctrl.hud.actionButtons.hide();
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
index 317051d..749265b 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java
@@ -10,7 +10,7 @@ public class StateBreak extends StateCommon
private Orientation o = Orientation.KEEP;
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
activeUnit = null;
ctrl.hud.actionButtons.show(Buttons.DONE.b);
@@ -19,7 +19,7 @@ public class StateBreak extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
map.unitsActivableHide();
map.hexMoveHide(to);
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
index 97acf9e..34bb53d 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java
@@ -13,7 +13,7 @@ public class StateDeployment extends StateCommon
private UnitList deployedUnits = new UnitList(10);
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
if (selectedHex != null)
map.hexUnselect(selectedHex);
@@ -25,7 +25,7 @@ public class StateDeployment extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
selectedUnit = null;
if (selectedHex != null)
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
index c45acb6..babe757 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
@@ -7,7 +7,7 @@ import ch.asynk.rustanddust.RustAndDust;
public class StateEngage extends StateCommon
{
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
map.unitsTargetClear();
@@ -29,7 +29,7 @@ public class StateEngage extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
selectedUnit.hideAttack();
map.unitsAssistHide();
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
index 5e11f85..2a3c8b8 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java
@@ -8,7 +8,7 @@ import ch.asynk.rustanddust.game.hud.ActionButtons.Buttons;
public class StateMove extends StateCommon
{
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
ctrl.hud.actionButtons.show(
((map.unitsActivatedSize() > 0) ? Buttons.DONE.b : 0)
@@ -44,7 +44,7 @@ public class StateMove extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
if (nextState == StateType.WITHDRAW)
return;
diff --git a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java
index b991949..bd249d1 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java
@@ -3,7 +3,7 @@ package ch.asynk.rustanddust.game.states;
public class StatePromote extends StateCommon
{
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
ctrl.setAfterAnimationState(StateType.DONE);
ctrl.setState(StateType.ANIMATION);
@@ -11,7 +11,7 @@ public class StatePromote extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
map.hexUnselect(selectedHex);
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
index bb975df..c0b3d4c 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java
@@ -9,7 +9,7 @@ public class StateReinforcement extends StateCommon
private Zone entryZone;
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
map.clearAll();
if (selectedHex != null)
@@ -20,7 +20,7 @@ public class StateReinforcement extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
if (selectedHex != null)
map.hexUnselect(selectedHex);
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
index 7408472..acd2539 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java
@@ -10,7 +10,7 @@ public class StateRotate extends StateCommon
private boolean rotationSet;
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
if (!cfg.showMoveAssists) map.unitsActivableHide();
@@ -38,7 +38,7 @@ public class StateRotate extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
map.hexUnselect(activeUnit.getHex());
map.pathHide(to);
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
index d6fb021..a3c563a 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
@@ -9,7 +9,7 @@ import ch.asynk.rustanddust.RustAndDust;
public class StateSelect extends StateCommon
{
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
to = null;
selectedHex = null;
@@ -20,7 +20,7 @@ public class StateSelect extends StateCommon
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
hidePossibilities();
}
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
index 921eecc..ad67a83 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java
@@ -7,13 +7,13 @@ import ch.asynk.rustanddust.RustAndDust;
public class StateWithdraw extends StateCommon
{
@Override
- public void enter(StateType prevState)
+ public void enterFrom(StateType prevState)
{
ctrl.hud.askExitBoard();
}
@Override
- public void leave(StateType nextState)
+ public void leaveFor(StateType nextState)
{
}