diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r-- | core/src/ch/asynk/rustanddust/engine/Tile.java | 8 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Factory.java | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Hex.java | 4 |
3 files changed, 9 insertions, 7 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/Tile.java b/core/src/ch/asynk/rustanddust/engine/Tile.java index 3c931cd..7bb2fe7 100644 --- a/core/src/ch/asynk/rustanddust/engine/Tile.java +++ b/core/src/ch/asynk/rustanddust/engine/Tile.java @@ -47,19 +47,19 @@ public abstract class Tile implements Drawable, Disposable, Iterable<Pawn> public abstract boolean atLeastOneMove(Pawn pawn); public abstract boolean blockLineOfSight(Tile from, Tile to); - protected Tile(int col, int row, Faction defaultFaction) + protected Tile(int col, int row, int capacity, Faction defaultFaction) { this.col = col; this.row = row; - this.stack = new ArrayListIt<Pawn>(); + this.stack = new ArrayListIt<Pawn>(capacity); this.curFaction = defaultFaction; this.prevFaction = defaultFaction; this.objective = Objective.NONE; } - public Tile(float x, float y, int col, int row, TextureAtlas atlas, Faction defaultFaction) + public Tile(float x, float y, int col, int row, int capacity, Faction defaultFaction, TextureAtlas atlas) { - this(col, row, defaultFaction); + this(col, row, capacity, defaultFaction); this.x = x; this.y = y; this.overlays = new StackedImages(atlas); diff --git a/core/src/ch/asynk/rustanddust/game/Factory.java b/core/src/ch/asynk/rustanddust/game/Factory.java index a16fb49..4d67eb5 100644 --- a/core/src/ch/asynk/rustanddust/game/Factory.java +++ b/core/src/ch/asynk/rustanddust/game/Factory.java @@ -29,6 +29,8 @@ public class Factory implements Board.TileBuilder, Disposable public static final String ENABLED = "enabled"; public static final String REINFORCEMENT = "reinforcement"; + public static final int HEX_CAPACITY = 1; + public enum MapType { MAP_00, @@ -213,7 +215,7 @@ public class Factory implements Board.TileBuilder, Disposable public Hex getNewTile(float x, float y, int col, int row, boolean offmap) { - Hex hex = new Hex(x, y, col, row, hexOverlaysAtlas, Army.NONE); + Hex hex = new Hex(x, y, col, row, HEX_CAPACITY, Army.NONE, hexOverlaysAtlas); if (offmap) hex.terrain = Hex.Terrain.OFFMAP; return hex; } diff --git a/core/src/ch/asynk/rustanddust/game/Hex.java b/core/src/ch/asynk/rustanddust/game/Hex.java index f5a990e..7b37dee 100644 --- a/core/src/ch/asynk/rustanddust/game/Hex.java +++ b/core/src/ch/asynk/rustanddust/game/Hex.java @@ -43,9 +43,9 @@ public class Hex extends Tile return String.format("(%d;%d)", col, row); } - public Hex(float x, float y, int col, int row, TextureAtlas atlas, Army defaultArmy) + public Hex(float x, float y, int col, int row, int capacity, Army defaultArmy, TextureAtlas atlas) { - super(x, y, col, row, atlas, defaultArmy); + super(x, y, col, row, capacity, defaultArmy, atlas); this.terrain = Terrain.CLEAR; this.roads = 0; } |