diff options
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/hud/UnitDock.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/screens/GameCamera.java | 5 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/screens/MenuCamera.java | 3 | 
3 files changed, 7 insertions, 5 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java b/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java index c5d7df2..458821e 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java +++ b/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java @@ -2,6 +2,7 @@ package ch.asynk.rustanddust.game.hud;  import com.badlogic.gdx.Gdx;  import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.glutils.HdpiUtils;  import com.badlogic.gdx.graphics.g2d.Batch;  import com.badlogic.gdx.graphics.glutils.ShapeRenderer;  import com.badlogic.gdx.math.Vector3; @@ -234,9 +235,8 @@ public class UnitDock extends Bg implements Animation          batch.setTransformMatrix(transform);          // batch.flush(); -        // FIXME please use HdpiUtils instead release 1.8 https://libgdx.badlogicgames.com/news.html          Gdx.gl.glEnable(GL20.GL_SCISSOR_TEST); -        Gdx.gl.glScissor((int)scissors.x, (int)scissors.y, (int)scissors.width, (int)scissors.height); +        HdpiUtils.glScissor((int)scissors.x, (int)scissors.y, (int)scissors.width, (int)scissors.height);          super.draw(batch);          if (selectedUnit != null) selected.draw(batch); diff --git a/core/src/ch/asynk/rustanddust/screens/GameCamera.java b/core/src/ch/asynk/rustanddust/screens/GameCamera.java index 8ca06d5..19c1b37 100644 --- a/core/src/ch/asynk/rustanddust/screens/GameCamera.java +++ b/core/src/ch/asynk/rustanddust/screens/GameCamera.java @@ -2,6 +2,7 @@ package ch.asynk.rustanddust.screens;  import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.glutils.HdpiUtils;  import com.badlogic.gdx.graphics.OrthographicCamera;  import com.badlogic.gdx.math.Rectangle; @@ -96,13 +97,13 @@ public class GameCamera extends OrthographicCamera      public void applyMapViewport()      { -        Gdx.gl.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height); +        HdpiUtils.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height);      }      public void applyHudViewport()      {          if (fixedHud) -            Gdx.gl.glViewport(0, 0, screenWidth, screenHeight); +            HdpiUtils.glViewport(0, 0, screenWidth, screenHeight);      }      public Matrix4 getHudMatrix() diff --git a/core/src/ch/asynk/rustanddust/screens/MenuCamera.java b/core/src/ch/asynk/rustanddust/screens/MenuCamera.java index be8341a..2f4217c 100644 --- a/core/src/ch/asynk/rustanddust/screens/MenuCamera.java +++ b/core/src/ch/asynk/rustanddust/screens/MenuCamera.java @@ -1,6 +1,7 @@  package ch.asynk.rustanddust.screens;  import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.glutils.HdpiUtils;  import com.badlogic.gdx.graphics.OrthographicCamera;  import com.badlogic.gdx.math.Vector3;  import com.badlogic.gdx.math.Matrix4; @@ -55,7 +56,7 @@ public class MenuCamera extends OrthographicCamera          hudLeft = hudCorrection;          hudBottom = (int) (hudLeft / aspect); -        Gdx.gl.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height); +        HdpiUtils.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height);          update(true); | 
