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-rw-r--r--core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java5
1 files changed, 3 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java
index 20e1426..dcf5bd7 100644
--- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java
+++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java
@@ -104,6 +104,7 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab
}
}
+ private static final float HALF_WIDTH_P = 0.9f;
private static final int SHOT_COUNT = 19;
private static final float SHOT_DELAY = (1.6f / SHOT_COUNT);
private static final float SHOT_SCATTERING = 40f;
@@ -148,8 +149,8 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab
y0 -= (FireAnimation.infantryFire.height / 2.0f);
double r = Math.atan2((y0 - y1), (x0 - x1));
- x0 -= ((float) (Math.cos(r) * halfWidth));
- y0 -= ((float) (Math.sin(r) * halfWidth));
+ x0 -= ((float) (Math.cos(r) * halfWidth * HALF_WIDTH_P));
+ y0 -= ((float) (Math.sin(r) * halfWidth * HALF_WIDTH_P));
float dx = (x1 - x0);
float dy = (y1 - y0);