summaryrefslogtreecommitdiffstats
path: root/core/src/ch/asynk/rustanddust
diff options
context:
space:
mode:
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Map.java2
-rw-r--r--core/src/ch/asynk/rustanddust/screens/GameCamera.java1
2 files changed, 1 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java
index d3daf1c..fb08277 100644
--- a/core/src/ch/asynk/rustanddust/game/Map.java
+++ b/core/src/ch/asynk/rustanddust/game/Map.java
@@ -38,7 +38,7 @@ public abstract class Map extends Map4Commands
{
RustAndDust.debug("TurnDone", String.format(" Processed Commands : %d", commandsSize()));
- // FIXME do something with these Commands
+ // FIXME must emit the turn commands
commandsClear();
}
diff --git a/core/src/ch/asynk/rustanddust/screens/GameCamera.java b/core/src/ch/asynk/rustanddust/screens/GameCamera.java
index 0dbcb50..8ca06d5 100644
--- a/core/src/ch/asynk/rustanddust/screens/GameCamera.java
+++ b/core/src/ch/asynk/rustanddust/screens/GameCamera.java
@@ -65,7 +65,6 @@ public class GameCamera extends OrthographicCamera
hud.x = (hud.y * viewportWidth / viewportHeight);
} else if (diff > ZEROF) {
// taller than wide
- // FIXME fix hud vertical position
window.width = screenWidth;
window.height = java.lang.Math.min((screenWidth * viewportAspect / zoom), screenHeight);
window.x = 0f;