diff options
-rw-r--r-- | core/src/ch/asynk/rustanddust/RustAndDust.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/hud/UnitDock.java | 16 |
2 files changed, 6 insertions, 12 deletions
diff --git a/core/src/ch/asynk/rustanddust/RustAndDust.java b/core/src/ch/asynk/rustanddust/RustAndDust.java index 17ccc8f..aa3a562 100644 --- a/core/src/ch/asynk/rustanddust/RustAndDust.java +++ b/core/src/ch/asynk/rustanddust/RustAndDust.java @@ -17,7 +17,6 @@ import ch.asynk.rustanddust.game.Ctrl; import ch.asynk.rustanddust.game.Config; import ch.asynk.rustanddust.game.battles.Factory; import ch.asynk.rustanddust.ui.Bg; -import ch.asynk.rustanddust.game.hud.UnitDock; public class RustAndDust extends Game { @@ -162,7 +161,6 @@ public class RustAndDust extends Game fontW = generator.generateFont(parameter); Bg.setScale(Math.max((h * 0.00125f), 1.0f)); - UnitDock.setScale(Math.max((h * 0.0005f), 0.4f)); } private void unloadUiAssets() diff --git a/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java b/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java index 8150cb1..9a7811e 100644 --- a/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java +++ b/core/src/ch/asynk/rustanddust/game/hud/UnitDock.java @@ -20,7 +20,6 @@ import ch.asynk.rustanddust.ui.Position; public class UnitDock extends Bg implements Animation { - private static float SCALE = 1.0f; private static final float STEP = 5f; private static final float BOUNCE_SPEED = 5; private static final float SCISSORS_BOTTOM = 50f; @@ -32,6 +31,7 @@ public class UnitDock extends Bg implements Animation private float dx; private float dy; private float step; + private float scale; private boolean show; private boolean mvtDone; public Unit selectedUnit; @@ -58,11 +58,7 @@ public class UnitDock extends Bg implements Animation this.visible = false; this.dx = 0f; this.dy = 0f; - } - - public static void setScale(float scale) - { - SCALE = scale; + this.scale = Math.max((Gdx.graphics.getHeight() * 0.0005f), 0.4f); } @Override @@ -73,14 +69,14 @@ public class UnitDock extends Bg implements Animation super.translate(_dx, _dy); for (Unit unit : units) unit.translate(_dx, _dy); - to = position.getX(rect.width * SCALE); + to = position.getX(rect.width * scale); compute(); } private void compute() { transform.idt(); - transform.translate((rect.x + dx), (rect.y + dy + rect.height), 0).scale(SCALE, SCALE, 0).translate(-rect.x, - (rect.y + rect.height), 0); + transform.translate((rect.x + dx), (rect.y + dy + rect.height), 0).scale(scale, scale, 0).translate(-rect.x, - (rect.y + rect.height), 0); point.set(rect.x, rect.y, 0).mul(transform); scaledRect.x = point.x; scaledRect.y = point.y; @@ -147,7 +143,7 @@ public class UnitDock extends Bg implements Animation dy = 0; compute(); } - to = position.getX(rect.width * SCALE); + to = position.getX(rect.width * scale); show = true; mvtDone = false; @@ -168,7 +164,7 @@ public class UnitDock extends Bg implements Animation units = ctrl.player.reinforcement; rect.width = units.get(0).getWidth() + (2 * padding); rect.height = ((units.get(0).getHeight() * n) + ((n + 1) * padding)); - float scaledWidth = (rect.width * SCALE); + float scaledWidth = (rect.width * scale); to = position.getX(scaledWidth); rect.x = to + (position.isLeft() ? -scaledWidth : scaledWidth); rect.y = y - rect.height; |