diff options
4 files changed, 15 insertions, 20 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/PossiblePaths.java b/core/src/ch/asynk/tankontank/engine/PossiblePaths.java index bcda72b..7654e90 100644 --- a/core/src/ch/asynk/tankontank/engine/PossiblePaths.java +++ b/core/src/ch/asynk/tankontank/engine/PossiblePaths.java @@ -35,19 +35,15 @@ public class PossiblePaths implements Iterable<Vector3> this.orientation = Orientation.KEEP; } - public int init(Pawn pawn, Tile from, Tile to) + public void init(Pawn pawn, Tile from) { - clear(); this.pawn = pawn; this.from = from; - this.to = to; - - return build(); } - public int init(Pawn pawn, Tile to) + public void init(Pawn pawn) { - return init(pawn, pawn.getTile(), to); + init(pawn, pawn.getTile()); } public void clear() @@ -60,7 +56,6 @@ public class PossiblePaths implements Iterable<Vector3> this.filteredPaths.clear(); this.tiles.clear(); this.to = null; - this.pawn = null; this.orientation = Orientation.KEEP; } @@ -82,8 +77,10 @@ public class PossiblePaths implements Iterable<Vector3> board.enableOverlayOn(tile, i, enable); } - private int build() + public int build(Tile to) { + clear(); + this.to = to; // from and to are not part of the path if (board.distance(from, to) == 1) { ArrayList<Tile> temp = new ArrayList<Tile>(0); diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 64d3329..6e6d959 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -105,11 +105,6 @@ public abstract class Map extends Board return collectPossibleMoves(pawn, possibleMoves); } - public int collectPossiblePaths(Pawn pawn, Hex to) - { - return possiblePaths.init(pawn, to); - } - public int togglePossiblePathHex(Hex hex) { return possiblePaths.toggleCtrlTile(hex); diff --git a/core/src/ch/asynk/tankontank/game/states/StateBreak.java b/core/src/ch/asynk/tankontank/game/states/StateBreak.java index 820ad97..1a40f08 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateBreak.java +++ b/core/src/ch/asynk/tankontank/game/states/StateBreak.java @@ -76,7 +76,8 @@ public class StateBreak extends StateCommon if (done || (activeUnit == null)) return; done = true; - if (map.collectPossiblePaths(activeUnit, to) == 1) { + map.possiblePaths.init(activeUnit); + if (map.possiblePaths.build(to) == 1) { map.possiblePaths.orientation = o; map.movePawn(activeUnit, o); ctrl.setAnimationCount(1); diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index e279564..cbacef5 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -11,12 +11,12 @@ public class StateMove extends StateCommon boolean moreThanOne = ((map.moveablePawns.size() + map.activatedPawns.size()) > 1); ctrl.hud.show(false, true, true, false, moreThanOne, ctrl.cfg.canCancel); ctrl.hud.moveBtn.setOn(); - map.possiblePaths.clear(); if (fromSelect) { // use selectedHex and selectedUnit activeUnit = selectedUnit; activeUnit.showMoveable(); + map.possiblePaths.init(activeUnit); map.collectAndShowMovesAndAssits(activeUnit); if (to != null) { // quick move -> replay touchUp @@ -40,6 +40,7 @@ public class StateMove extends StateCommon activeUnit.hideMoveable(); map.hidePossibleMoves(); map.unselectHex(activeUnit.getHex()); + map.possiblePaths.clear(); if (to != null) { map.hideFinalPath(to); } @@ -66,7 +67,7 @@ public class StateMove extends StateCommon if(unit != activeUnit) changeUnit(unit); } else if ((s == 0) && map.possibleMoves.contains(upHex)) { - s = collectPaths(); + s = collectPaths(upHex); } else if (map.possiblePaths.contains(upHex)) { s = togglePoint(downHex, s); } @@ -106,6 +107,7 @@ public class StateMove extends StateCommon map.unselectHex(activeUnit.getHex()); activeUnit = unit; Hex hex = activeUnit.getHex(); + map.possiblePaths.init(activeUnit, hex); map.selectHex(hex); activeUnit.showMoveable(); map.hidePossibleMoves(); @@ -113,10 +115,10 @@ public class StateMove extends StateCommon map.showPossibleMoves(); } - private int collectPaths() + private int collectPaths(Hex hex) { - to = upHex; - int s = map.collectPossiblePaths(activeUnit, to); + to = hex; + int s = map.possiblePaths.build(to); map.showMove(to); map.hidePossibleMoves(); map.showPossiblePaths(); |