diff options
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/OptionsScreen.java | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java index 07e1f76..01a33a7 100644 --- a/core/src/ch/asynk/tankontank/screens/OptionsScreen.java +++ b/core/src/ch/asynk/tankontank/screens/OptionsScreen.java @@ -43,6 +43,7 @@ public class OptionsScreen implements Screen private CheckBox canCancelCk; private CheckBox mustValidateCk; private CheckBox showEnemyPossibilitiesCk; + private CheckBox regularPawnsCk; private CheckBox debugCk; private Label fxLabel; private Label fxValue; @@ -72,6 +73,7 @@ public class OptionsScreen implements Screen game.config.canCancel = canCancelCk.isChecked(); game.config.mustValidate = mustValidateCk.isChecked(); game.config.showEnemyPossibilities = showEnemyPossibilitiesCk.isChecked(); + game.config.regularPawns = regularPawnsCk.isChecked(); game.config.debug = debugCk.isChecked(); game.config.fxVolume = fxVolume.getValue(); game.config.battle = scenarios.getSelected(); @@ -95,6 +97,7 @@ public class OptionsScreen implements Screen canCancelCk = new CheckBox("Can Cancel", skin); mustValidateCk = new CheckBox("Must Validate", skin); showEnemyPossibilitiesCk = new CheckBox("Show Enemy Possibilities", skin); + regularPawnsCk = new CheckBox("Use Reqular Pawns", skin); debugCk = new CheckBox("Debug", skin); fxLabel = new Label("FX volume", skin); fxValue = new Label(String.format("%.1f", game.config.fxVolume), skin); @@ -108,6 +111,7 @@ public class OptionsScreen implements Screen canCancelCk.setChecked(game.config.canCancel); mustValidateCk.setChecked(game.config.mustValidate); showEnemyPossibilitiesCk.setChecked(game.config.showEnemyPossibilities); + regularPawnsCk.setChecked(game.config.regularPawns); debugCk.setChecked(game.config.debug); fxVolume.setValue(game.config.fxVolume); @@ -134,6 +138,7 @@ public class OptionsScreen implements Screen stage.addActor(canCancelCk); stage.addActor(mustValidateCk); stage.addActor(showEnemyPossibilitiesCk); + stage.addActor(regularPawnsCk); stage.addActor(debugCk); stage.addActor(fxLabel); stage.addActor(fxValue); @@ -166,6 +171,8 @@ public class OptionsScreen implements Screen y -= 20f; showEnemyPossibilitiesCk.setPosition(x, y); y -= 20f; + regularPawnsCk.setPosition(x, y); + y -= 20f; debugCk.setPosition(x, y); y -= 20f; fxLabel.setPosition(x, y); |