diff options
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Battle.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java | 14 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/ctrl/Solo.java | 4 | 
3 files changed, 13 insertions, 7 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Battle.java b/core/src/ch/asynk/rustanddust/game/Battle.java index a545573..eb5b086 100644 --- a/core/src/ch/asynk/rustanddust/game/Battle.java +++ b/core/src/ch/asynk/rustanddust/game/Battle.java @@ -42,5 +42,5 @@ public interface Battle extends Marshal      public String unload(Marshal.Mode mode); -    public void load(Marshal.Mode mode, int turn, String payload); +    public void load(Marshal.Mode mode, String payload);  } diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java index e0afc5f..968c657 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java @@ -106,9 +106,8 @@ public abstract class BattleCommon implements Battle      }      @Override -    public void load(Marshal.Mode mode, int turn, String payload) +    public void load(Marshal.Mode mode, String payload)      { -        this.turnCount = turn;          JsonValue root = new JsonReader().parse(payload);          load(mode, root);          this.currentPlayer = players[0]; @@ -117,8 +116,11 @@ public abstract class BattleCommon implements Battle      @Override      public void load(Marshal.Mode mode, JsonValue value)      { -        if((mode == Marshal.Mode.FULL) || (mode == Marshal.Mode.STATE)) +        if((mode == Marshal.Mode.FULL) || (mode == Marshal.Mode.STATE)) { +            JsonValue v = value.get("battle"); +            this.turnCount = v.getInt("turnCount");              map.loadPlayers(value, players); +        }          map.load(mode, value);      } @@ -137,8 +139,12 @@ public abstract class BattleCommon implements Battle      public void unload(Marshal.Mode mode, Json json)      {          json.writeObjectStart(); -        if((mode == Marshal.Mode.FULL) || (mode == Marshal.Mode.STATE)) +        if((mode == Marshal.Mode.FULL) || (mode == Marshal.Mode.STATE)) { +            json.writeObjectStart("battle"); +            json.writeValue("turnCount", turnCount); +            json.writeObjectEnd();              map.unloadPlayers(json, getPlayer(), getOpponent()); +        }          map.unload(mode, json);          json.writeObjectEnd();      } diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java index d7cda5c..5473cd5 100644 --- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java +++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java @@ -28,8 +28,8 @@ public class Solo extends Ctrl          } else {              GameRecord r = game.db.loadGame(gameId);              if (r != null) { -                battle.load(Marshal.Mode.STATE, r.turn, r.state); -                battle.load(Marshal.Mode.ORDERS, r.turn, r.orders); +                battle.load(Marshal.Mode.STATE, r.state); +                battle.load(Marshal.Mode.ORDERS, r.orders);                  battle.getMap().clearMarshalUnits();                  r.dispose();              } else | 
