diff options
5 files changed, 49 insertions, 25 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java index 8c7c9ba..9eb3e65 100644 --- a/core/src/ch/asynk/rustanddust/game/Map.java +++ b/core/src/ch/asynk/rustanddust/game/Map.java @@ -38,7 +38,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS private final Ctrl ctrl; protected final HexSet moves; - public final PathBuilder paths; + protected final PathBuilder paths; protected final UnitList moveableUnits; protected final UnitList targetUnits; @@ -178,6 +178,30 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS return 0; } + public void pathsClear() { paths.clear(); } + + public int pathsSize() { return paths.size(); } + + public void pathsInit(Unit unit) { paths.init(unit); } + + public void pathsInit(Unit unit, Hex hex) { paths.init(unit, hex); } + + public boolean pathsIsSet() { return paths.isSet(); } + + public boolean pathsCanExit(Orientation o) { return paths.canExit(o); } + + public void pathsSetExit(Orientation o) { paths.setExit(o); } + + public int pathsBuild(Hex hex) { return pathsBuild(hex); } + + public boolean pathsContains(Hex hex) { return paths.contains(hex); } + + public void pathsSetOrientation(Orientation o) { paths.orientation = o; } + + public Hex pathsTo() { return (Hex) paths.to; } + + public int pathsChooseOne() { return paths.choosePath(); } + public int pathsToggleHex(Hex hex) { boolean enable = !hex.isOverlayEnabled(Hex.MOVE); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java index 3768e6f..1555f6b 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java @@ -78,9 +78,9 @@ public class StateBreak extends StateCommon { if (activeUnit == null) return; - map.paths.init(activeUnit); - if (map.paths.build(to) == 1) { - map.paths.orientation = o; + map.pathsInit(activeUnit); + if (map.pathsBuild(to) == 1) { + map.pathsSetOrientation(o); map.moveUnit(activeUnit); ctrl.setAfterAnimationState(StateType.DONE); } else diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java index 6410c67..5df3048 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java @@ -16,18 +16,18 @@ public class StateMove extends StateCommon | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0)); if (prevState == StateType.WITHDRAW) { - if (map.paths.size() == 1) + if (map.pathsSize() == 1) ctrl.setState(StateType.ROTATE); return; } - map.paths.clear(); + map.pathsClear(); if (prevState == StateType.SELECT) { // use selectedHex and selectedUnit activeUnit = selectedUnit; activeUnit.showMoveable(); - map.paths.init(activeUnit); + map.pathsInit(activeUnit); map.collectAndShowMovesAndAssits(activeUnit); if (to != null) { // quick move -> replay touchUp @@ -104,12 +104,12 @@ public class StateMove extends StateCommon if (to != null) map.pathHide(to); to = null; - map.paths.clear(); + map.pathsClear(); ctrl.setState(StateType.ROTATE); return; } - int s = map.paths.size(); + int s = map.pathsSize(); Unit unit = upHex.getUnit(); @@ -118,7 +118,7 @@ public class StateMove extends StateCommon changeUnit(unit); } else if ((s == 0) && map.movesContains(upHex)) { s = collectPaths(upHex); - } else if (map.paths.contains(upHex)) { + } else if (map.pathsContains(upHex)) { s = togglePoint(downHex, s); } @@ -142,7 +142,7 @@ public class StateMove extends StateCommon } activeUnit = unit; Hex hex = activeUnit.getHex(); - map.paths.init(activeUnit, hex); + map.pathsInit(activeUnit, hex); activeUnit.showMoveable(); map.movesHide(); map.movesCollect(activeUnit); @@ -156,9 +156,9 @@ public class StateMove extends StateCommon private int collectPaths(Hex hex) { to = hex; - int s = map.paths.build(to); + int s = map.pathsBuild(to); if (s > 1) - s = map.paths.choosePath(); + s = map.pathsChooseOne(); map.hexMoveShow(to); map.movesHide(); map.pathsShow(); @@ -187,7 +187,7 @@ public class StateMove extends StateCommon Zone exitZone = ctrl.battle.getExitZone(unit); if ((exitZone == null) || !exitZone.contains(hex)) return false; - if ((unit.getHex() != hex) && !map.paths.canExit(exitZone.orientation)) + if ((unit.getHex() != hex) && !map.pathsCanExit(exitZone.orientation)) return false; ctrl.setState(StateType.WITHDRAW); return true; diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java index a7dffa0..5c55a9d 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java @@ -21,13 +21,13 @@ public class StateRotate extends StateCommon if (to == null) to = activeUnit.getHex(); - if (!map.paths.isSet()) { - map.paths.init(activeUnit); - map.paths.build(to); + if (!map.pathsIsSet()) { + map.pathsInit(activeUnit); + map.pathsBuild(to); } - if (map.paths.size() != 1) - RustAndDust.debug("ERROR: paths.size() == " + map.paths.size()); + if (map.pathsSize() != 1) + RustAndDust.debug("ERROR: pathsSize() == " + map.pathsSize()); rotateOnly = (to == activeUnit.getHex()); @@ -45,7 +45,7 @@ public class StateRotate extends StateCommon map.hexUnselect(activeUnit.getHex()); map.pathHide(to); map.hexDirectionsHide(to); - map.paths.clear(); + map.pathsClear(); to = null; } @@ -96,7 +96,7 @@ public class StateRotate extends StateCommon if (!activeUnit.justEntered() && rotateOnly && (o == activeUnit.getOrientation())) return; - map.paths.orientation = o; + map.pathsSetOrientation(o); rotationSet = true; if (ctrl.cfg.mustValidate) { diff --git a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java index 4e48d77..ed4251e 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java @@ -49,14 +49,14 @@ public class StateWithdraw extends StateCommon Hex hex = unit.getHex(); // rotation - if (map.paths.to == null) - map.paths.build(hex); + if (map.pathsTo() == null) + map.pathsBuild(hex); - Hex exitHex = (Hex) map.paths.to; + Hex exitHex = (Hex) map.pathsTo(); if (!exitZone.contains(exitHex)) throw new RuntimeException(String.format("%s not in exitZone", exitHex)); - map.paths.setExit(exitZone.orientation); + map.pathsSetExit(exitZone.orientation); unit.hideMoveable(); if (to != null) |