diff options
| -rw-r--r-- | core/src/ch/asynk/rustanddust/screens/MenuScreen.java | 7 | 
1 files changed, 7 insertions, 0 deletions
| diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java index 3de2c8f..1bbf6f8 100644 --- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java +++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java @@ -12,6 +12,7 @@ import com.badlogic.gdx.math.Vector3;  import com.badlogic.gdx.math.Interpolation;  import ch.asynk.rustanddust.RustAndDust; +import ch.asynk.rustanddust.ui.Label;  import ch.asynk.rustanddust.ui.Position;  import ch.asynk.rustanddust.menu.MainMenu;  import ch.asynk.rustanddust.menu.PlayMenu; @@ -47,6 +48,7 @@ public class MenuScreen implements Screen      private Sprite geFlag;      private Sprite usFlag; +    private Label versionLabel;      private MainMenu mainMenu;      private PlayMenu playMenu;      private OptionsMenu optionsMenu; @@ -77,6 +79,8 @@ public class MenuScreen implements Screen          this.usFlag = new Sprite(game.getUiRegion(game.UI_US_FLAG));          this.geFlag = new Sprite(game.getUiRegion(game.UI_GE_FLAG)); +        this.versionLabel = new Label(game.font); +        this.versionLabel.write("v13");          this.mainMenu = new MainMenu(game);          this.playMenu = new PlayMenu(game);          this.optionsMenu = new OptionsMenu(game); @@ -184,6 +188,7 @@ public class MenuScreen implements Screen          playMenu.draw(batch);          optionsMenu.draw(batch);          tutorialsMenu.draw(batch); +        versionLabel.draw(batch);          batch.end();      } @@ -207,6 +212,7 @@ public class MenuScreen implements Screen          setCenteredPosition(usFlag, xPath[0], yPath[0]);          setCenteredPosition(geFlag, xPath[n - 1], yPath[n - 1]); +        versionLabel.setPosition(20, 10);          mainMenu.setPosition();          playMenu.setPosition();          optionsMenu.setPosition(); @@ -222,6 +228,7 @@ public class MenuScreen implements Screen      @Override      public void dispose()      { +        versionLabel.dispose();          mainMenu.dispose();          playMenu.dispose();          optionsMenu.dispose(); | 
