diff options
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameCamera.java | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameCamera.java b/core/src/ch/asynk/tankontank/screens/GameCamera.java index 462745c..6b89e24 100644 --- a/core/src/ch/asynk/tankontank/screens/GameCamera.java +++ b/core/src/ch/asynk/tankontank/screens/GameCamera.java @@ -19,7 +19,7 @@ public class GameCamera extends OrthographicCamera private float zoomIn; private float widthFactor; private float heightFactor; - private Rectangle screen; + private Rectangle window; private Matrix4 hudMatrix; private Matrix4 hudInvProjMatrix; @@ -28,7 +28,7 @@ public class GameCamera extends OrthographicCamera super(virtualWidth, virtualHeight); this.zoomOut = zoomOut; this.zoomIn = zoomIn; - this.screen = new Rectangle(); + this.window = new Rectangle(); this.hudMatrix = new Matrix4(); this.hudInvProjMatrix = new Matrix4(); } @@ -43,18 +43,18 @@ public class GameCamera extends OrthographicCamera float diff = (viewportAspect - aspect); if (diff < -ZEROF) { - screen.width = (screenHeight * viewportAspect); - screen.height = screenHeight; - screen.x = ((screenWidth - screen.width) / 2f); - screen.y = 0f; + window.width = (screenHeight * viewportAspect); + window.height = screenHeight; + window.x = ((screenWidth - window.width) / 2f); + window.y = 0f; } else if (diff > ZEROF) { - screen.width = screenWidth; - screen.height = (screenWidth / viewportAspect); - screen.x = 0f; - screen.y = ((screenHeight - screen.height) / 2f); + window.width = screenWidth; + window.height = (screenWidth / viewportAspect); + window.x = 0f; + window.y = ((screenHeight - window.height) / 2f); } - Gdx.gl.glViewport((int)screen.x, (int)screen.y, (int)screen.width, (int)screen.height); + Gdx.gl.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height); this.widthFactor = (viewportWidth / screenWidth); this.heightFactor = (viewportHeight / screenHeight); @@ -62,7 +62,7 @@ public class GameCamera extends OrthographicCamera clampZoom(); update(true); hudMatrix.set(combined); - hudMatrix.setToOrtho2D(0, 0, screen.width, screen.height); + hudMatrix.setToOrtho2D(0, 0, window.width, window.height); hudInvProjMatrix.set(hudMatrix); Matrix4.inv(hudInvProjMatrix.val); } @@ -74,12 +74,12 @@ public class GameCamera extends OrthographicCamera public int getHudWidth() { - return (int) screen.width; + return (int) window.width; } public int getHudHeight() { - return (int) screen.height; + return (int) window.height; } public void centerOnWorld() @@ -131,22 +131,22 @@ public class GameCamera extends OrthographicCamera public void debug() { System.err.println(String.format("VIEWPORT: %dx%d", (int)viewportWidth, (int)viewportHeight)); - System.err.println(String.format(" SCREEN: %d;%d %dx%d", (int)screen.x, (int)screen.y, (int)screen.width, (int)screen.height)); + System.err.println(String.format(" SCREEN: %d;%d %dx%d", (int)window.x, (int)window.y, (int)window.width, (int)window.height)); System.err.println("MATRIX:" + combined.toString()); } public void unproject(int x, int y, Vector3 v) { - unproject(v.set(x, y, 0), screen.x, screen.y, screen.width, screen.height); + unproject(v.set(x, y, 0), window.x, window.y, window.width, window.height); } public void unprojectHud(float x, float y, Vector3 v) { - x = x - screen.x; + x = x - window.x; y = Gdx.graphics.getHeight() - y - 1; - y = y - screen.y; - v.x = (2 * x) / screen.width - 1; - v.y = (2 * y) / screen.height - 1; + y = y - window.y; + v.x = (2 * x) / window.width - 1; + v.y = (2 * y) / window.height - 1; v.z = 2 * v.z - 1; v.prj(hudInvProjMatrix); } |