diff options
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Unit.java (renamed from core/src/ch/asynk/tankontank/actors/Unit.java) | 5 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/UnitFactory.java (renamed from core/src/ch/asynk/tankontank/utils/UnitFactory.java) | 3 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 6 |
3 files changed, 8 insertions, 6 deletions
diff --git a/core/src/ch/asynk/tankontank/actors/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index e7e922a..12681ac 100644 --- a/core/src/ch/asynk/tankontank/actors/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -1,7 +1,10 @@ -package ch.asynk.tankontank.actors; +package ch.asynk.tankontank.game; import com.badlogic.gdx.graphics.g2d.TextureRegion; +import ch.asynk.tankontank.actors.Pawn; +import ch.asynk.tankontank.actors.HexMap; + public class Unit extends Pawn { public int rng; diff --git a/core/src/ch/asynk/tankontank/utils/UnitFactory.java b/core/src/ch/asynk/tankontank/game/UnitFactory.java index 5157d89..513f38f 100644 --- a/core/src/ch/asynk/tankontank/utils/UnitFactory.java +++ b/core/src/ch/asynk/tankontank/game/UnitFactory.java @@ -1,10 +1,9 @@ -package ch.asynk.tankontank.utils; +package ch.asynk.tankontank.game; import com.badlogic.gdx.assets.AssetManager; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.graphics.g2d.TextureRegion; -import ch.asynk.tankontank.actors.Unit; import ch.asynk.tankontank.actors.HexMap; public class UnitFactory diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 6e0a2e0..3663ec0 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -27,9 +27,9 @@ import com.badlogic.gdx.utils.viewport.ScreenViewport; import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.actors.Pawn; import ch.asynk.tankontank.actors.HexMap; -import ch.asynk.tankontank.actors.Unit; -import ch.asynk.tankontank.utils.UnitFactory; -import ch.asynk.tankontank.utils.UnitFactory.UnitType; +import ch.asynk.tankontank.game.Unit; +import ch.asynk.tankontank.game.UnitFactory; +import ch.asynk.tankontank.game.UnitFactory.UnitType; public class GameScreen extends AbstractScreen { |