diff options
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Player.java | 25 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java | 18 |
2 files changed, 21 insertions, 22 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Player.java b/core/src/ch/asynk/rustanddust/game/Player.java index 6aa2657..539bed2 100644 --- a/core/src/ch/asynk/rustanddust/game/Player.java +++ b/core/src/ch/asynk/rustanddust/game/Player.java @@ -1,6 +1,5 @@ package ch.asynk.rustanddust.game; -import java.util.Random; import java.util.List; import ch.asynk.rustanddust.RustAndDust; @@ -9,8 +8,6 @@ public class Player { private static final float MOVE_TIME = 0.4f; - private static Random rand = new Random(); - private int turn; private int apSpent; private int actionPoints; @@ -174,26 +171,12 @@ public class Player unit.reset(); } - public void turnStart() - { - if (isDeploymentDone()) - computeActionPoints(); - } - - public int d6() - { - return rand.nextInt(6) + 1; - } - - private void computeActionPoints() + public void turnStart(int aps) { - this.actionPoints = 2; - if (d6() > 2) { - this.actionPoints += 1; - if (d6() > 3) - this.actionPoints += 1; + if (isDeploymentDone()) { + actionPoints = aps; + apSpent = 0; } - apSpent = 0; } public boolean canPromote(Unit unit) diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java index e84961f..0cd753e 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java @@ -33,6 +33,22 @@ public abstract class BattleCommon implements Battle public abstract Player getWinner(); + private int d6() + { + return random.nextInt(6) + 1; + } + + protected int getActionPoints() + { + int aps = 2; + if (d6() > 2) { + aps += 1; + if (d6() > 3) + aps += 1; + } + return aps; + } + public BattleCommon(Factory factory) { this.factory = factory; @@ -93,7 +109,7 @@ public abstract class BattleCommon implements Battle return true; } else { currentPlayer = getNextPlayer(); - currentPlayer.turnStart(); + currentPlayer.turnStart(getActionPoints()); return false; } } |