diff options
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateSelect.java | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java index 1a7dce2..f7914ee 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java @@ -87,7 +87,7 @@ public class StateSelect extends StateCommon          isEnemy = ctrl.battle.getPlayer().isEnemy(unit);          if (!isEnemy && (unit == selectedUnit) && unit.canMove()) { -            if (unit.isHq()) { +            if (unit.isHq() && (map.unitsMoveableSize() > 1)) {                  ctrl.hud.notify("HQ activation");                  select(upHex, unit, isEnemy);                  ctrl.setState(StateType.MOVE); | 
