diff options
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateSelect.java | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java index ed64a0e..7573132 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java @@ -114,12 +114,16 @@ public class StateSelect extends StateCommon if (isEnemy && !ctrl.cfg.showEnemyPossibilities) return; - map.selectHex(selectedHex); - // moves and targets == 0 if selectedUnit can't be activated for - if (map.collectPossibleMoves(selectedUnit) > 0) + int moves = map.collectPossibleMoves(selectedUnit); + int targets = map.collectPossibleTargets(selectedUnit, (isEnemy ? ctrl.player.units : ctrl.opponent.units)); + + if (moves > 0) map.collectMoveableUnits(selectedUnit); - map.collectPossibleTargets(selectedUnit, (isEnemy ? ctrl.player.units : ctrl.opponent.units)); - showPossibilities(selectedUnit); + + if ((moves > 0) || (targets > 0)) { + map.selectHex(selectedHex); + showPossibilities(selectedUnit); + } ctrl.hud.actionButtons.show((ctrl.player.canPromote(selectedUnit)) ? Buttons.PROMOTE.b : 0 ); TankOnTank.debug(" select " + selectedHex + selectedUnit + (isEnemy ? " enemy " : " friend ")); |