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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-27 22:59:28 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-27 22:59:28 +0200
commitcea2deb7e2106f9d53f08a80b8cf3c66ed80d0b3 (patch)
tree799c1146b0344c94ce9d36ed2506fb2b9d1cd5d3 /run
parent296f56aab97d8cf38aa04ec4d7af18b8330369a1 (diff)
downloadRustAndDust-cea2deb7e2106f9d53f08a80b8cf3c66ed80d0b3.zip
RustAndDust-cea2deb7e2106f9d53f08a80b8cf3c66ed80d0b3.tar.gz
Tiles have a center, GameFactory implements Board.TileBuilder to create Hex(cx,cy)
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