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authorJérémy Zurcher <jeremy@asynk.ch>2015-11-21 13:53:18 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-11-21 13:53:18 +0100
commit5ec3bec813d29e2d669fd7579111ec731ce55b09 (patch)
treeea20f0f0736cbf784bec738866885307ecb289a3 /old/BattleLastStand.java
parentc2a6dee4769dda9d72c86d6b66af49cf420e6dde (diff)
downloadRustAndDust-5ec3bec813d29e2d669fd7579111ec731ce55b09.zip
RustAndDust-5ec3bec813d29e2d669fd7579111ec731ce55b09.tar.gz
remove LNL battles, and map definitions
Diffstat (limited to 'old/BattleLastStand.java')
-rw-r--r--old/BattleLastStand.java136
1 files changed, 136 insertions, 0 deletions
diff --git a/old/BattleLastStand.java b/old/BattleLastStand.java
new file mode 100644
index 0000000..f898ce9
--- /dev/null
+++ b/old/BattleLastStand.java
@@ -0,0 +1,136 @@
+package ch.asynk.rustanddust.game.battles;
+
+import ch.asynk.rustanddust.game.Zone;
+import ch.asynk.rustanddust.game.Army;
+import ch.asynk.rustanddust.game.Player;
+import ch.asynk.rustanddust.game.Ctrl;
+import ch.asynk.rustanddust.game.Map;
+import ch.asynk.rustanddust.game.Hex;
+import ch.asynk.rustanddust.game.HexSet;
+import ch.asynk.rustanddust.game.Unit;
+import ch.asynk.rustanddust.game.Unit.UnitId;
+import ch.asynk.rustanddust.ui.Position;
+import ch.asynk.rustanddust.engine.Orientation;
+
+public class BattleLastStand extends BattleCommon
+{
+ public BattleLastStand(Factory factory)
+ {
+ super(factory);
+ name = "Last Stand";
+ mapType = Factory.MapType.MAP_B;
+ }
+
+ @Override
+ public Position getHudPosition(Player player)
+ {
+ return (player.is(Army.US) ? Position.TOP_RIGHT: Position.TOP_LEFT);
+ }
+
+ @Override
+ public Player getPlayer()
+ {
+ if (!gePlayer.isDeploymentDone())
+ return gePlayer;
+ if (!usPlayer.isDeploymentDone())
+ return usPlayer;
+ if (gePlayer.getTurnDone() == usPlayer.getTurnDone())
+ return usPlayer;
+ return gePlayer;
+ }
+
+ public Player checkVictory(Ctrl ctrl)
+ {
+ if (ctrl.opponent.unitsLeft() == 0)
+ return ctrl.player;
+
+ if ((ctrl.player.getTurnDone() < 8) || (ctrl.opponent.getTurnDone() < 8))
+ return null;
+
+ int gePoints = usPlayer.casualties();
+ int usPoints = gePlayer.casualties();
+ usPoints += ctrl.map.objectives.count(Army.US);
+ for (Unit unit : gePlayer.casualties) {
+ if (unit.isAce())
+ usPoints += 1;
+ }
+
+ if (usPoints > gePoints)
+ return usPlayer;
+ else
+ return gePlayer;
+ }
+
+ @Override
+ public void setup(Ctrl ctrl, Map map)
+ {
+ // A7, E6, F6, G10
+ map.addObjective(7, 8, Army.NONE);
+ map.addObjective(6, 4, Army.NONE);
+ map.addObjective(5, 3, Army.NONE);
+ map.addObjective(1, 2, Army.NONE);
+
+ // 1 hex of E7
+ Zone geEntry = new Zone(map, 7);
+ geEntry.orientation = Orientation.NORTH;
+ geEntry.add(map.getHex(5, 5));
+ geEntry.add(map.getHex(4, 4));
+ geEntry.add(map.getHex(4, 3));
+ geEntry.add(map.getHex(5, 3));
+ geEntry.add(map.getHex(6, 4));
+ geEntry.add(map.getHex(6, 5));
+ geEntry.add(map.getHex(5, 4));
+ addEntryZone(geEntry);
+
+ addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER, true);
+ addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);
+ addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER);
+
+ // hex rows 7-10
+ geEntry = new Zone(map, 32);
+ geEntry.orientation = Orientation.NORTH;
+ for (int i = 0; i < 4; i++) {
+ geEntry.add(map.getHex(i, 0));
+ geEntry.add(map.getHex((i + 1), 2));
+ geEntry.add(map.getHex((i + 2), 4));
+ geEntry.add(map.getHex((i + 3), 6));
+ geEntry.add(map.getHex((i + 4), 8));
+ }
+ for (int i = 0; i < 3; i++) {
+ geEntry.add(map.getHex((i + 1), 1));
+ geEntry.add(map.getHex((i + 2), 3));
+ geEntry.add(map.getHex((i + 3), 5));
+ geEntry.add(map.getHex((i + 4), 7));
+ }
+ addEntryZone(geEntry);
+
+ addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV);
+ addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE);
+
+ // hex rows hex row 1 + E2 + C2
+ Zone usEntry = new Zone(map, 11);
+ usEntry.orientation = Orientation.SOUTH;
+ usEntry.add(map.getHex(9, 0));
+ usEntry.add(map.getHex(9, 1));
+ usEntry.add(map.getHex(10, 2));
+ usEntry.add(map.getHex(10, 3));
+ usEntry.add(map.getHex(11, 4));
+ usEntry.add(map.getHex(11, 5));
+ usEntry.add(map.getHex(12, 6));
+ usEntry.add(map.getHex(12, 7));
+ usEntry.add(map.getHex(13, 8));
+ usEntry.add(map.getHex(10, 4));
+ usEntry.add(map.getHex(11, 6));
+ addEntryZone(usEntry);
+
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN_HQ);
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN_HQ);
+ addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE);
+ addReinforcement(usPlayer, usEntry, UnitId.US_WOLVERINE);
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);
+ addReinforcement(usPlayer, usEntry, UnitId.US_SHERMAN);
+ }
+}