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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-20 05:18:04 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-20 05:18:04 +0200 |
commit | e947029d39b6bcc7f17d1dfc4c1d3adce3d15c5d (patch) | |
tree | 2919bcd132cdbd0d18e5a354d7f667ed04591c3e /core | |
parent | b8822b195222203a713e73aa70bffde0f844406a (diff) | |
download | RustAndDust-e947029d39b6bcc7f17d1dfc4c1d3adce3d15c5d.zip RustAndDust-e947029d39b6bcc7f17d1dfc4c1d3adce3d15c5d.tar.gz |
Ctrl: checkPlayer first check if deployment is done
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index 422e8eb..62f7412 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -502,11 +502,14 @@ public abstract class Ctrl implements Disposable private void checkPlayer(StateType nextState, boolean notify) { - if (battle.getPlayer().apExhausted()) { + Player p = battle.getPlayer(); + if (!p.isDeploymentDone()) { + post(nextState); + } else if (p.apExhausted()) { if (notify) hud.notify("No more Action Points", Position.MIDDLE_CENTER); postTurnDone(); - } else if (!battle.getPlayer().canDoSomething()) { + } else if (!p.canDoSomething()) { if (notify) hud.notify("No available Actions", Position.MIDDLE_CENTER); postTurnDone(); |