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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-19 17:11:36 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-19 17:11:36 +0200
commitbe4ffaaca55f3377be7d0f2fea4ae0d265a9b5ea (patch)
treef2539065811b8078b77b0e7c8d41196a8ecf9de3 /core
parent3042c3b18caadb262cdfd1dda2a8690b3c8dad11 (diff)
downloadRustAndDust-be4ffaaca55f3377be7d0f2fea4ae0d265a9b5ea.zip
RustAndDust-be4ffaaca55f3377be7d0f2fea4ae0d265a9b5ea.tar.gz
Config: reorder GameMode
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/rustanddust/game/Config.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Config.java b/core/src/ch/asynk/rustanddust/game/Config.java
index af1e17a..239b03d 100644
--- a/core/src/ch/asynk/rustanddust/game/Config.java
+++ b/core/src/ch/asynk/rustanddust/game/Config.java
@@ -53,8 +53,8 @@ public class Config
public enum GameMode
{
SOLO("Solo", 0),
- PVE("Player vs AI", 1),
- PVP("Player vs Player", 2);
+ PVP("Player vs Player", 1),
+ PVE("Player vs AI", 2);
public String s;
public int i;
GameMode(String s, int i)
@@ -65,9 +65,9 @@ public class Config
public GameMode next()
{
if (this == SOLO)
- return PVE;
- if (this == PVE)
return PVP;
+ if (this == PVP)
+ return PVE;
return SOLO;
}
public static GameMode from(int i)