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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-10 16:57:06 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-10 16:57:06 +0200
commita8d65bb1bc3b419a8b301720f11f851609d71a60 (patch)
treea66abe56f2da20260dd15239d551cb7926a36dd8 /core
parentc90eb4ae65bceafb05723b80f45caccace265141 (diff)
downloadRustAndDust-a8d65bb1bc3b419a8b301720f11f851609d71a60.zip
RustAndDust-a8d65bb1bc3b419a8b301720f11f851609d71a60.tar.gz
increase code versionv28
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/rustanddust/screens/MenuScreen.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
index ba8103d..630d41a 100644
--- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
+++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java
@@ -77,7 +77,7 @@ public class MenuScreen implements Screen
this.geFlag = new Sprite(game.getUiRegion(game.UI_GE_FLAG));
this.versionLabel = new Label(game.font);
- this.versionLabel.write("v27");
+ this.versionLabel.write("v28");
this.ctrl = new MenuCtrl(game);
Gdx.input.setInputProcessor(new InputAdapter() {