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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-29 10:25:53 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-29 10:25:53 +0100 |
commit | 1f39ed07f64bc37d4869bca07c33b899f307d966 (patch) | |
tree | 1bd856e57e624a0d7850fc0c59242aa0e7360280 /core | |
parent | c58f5d8be319f7d767679ac737d61f3895c52e58 (diff) | |
download | RustAndDust-1f39ed07f64bc37d4869bca07c33b899f307d966.zip RustAndDust-1f39ed07f64bc37d4869bca07c33b899f307d966.tar.gz |
HeadedPawn: aimAt does a body rotation if no turret
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/rustanddust/engine/HeadedPawn.java | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java b/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java index faecd6d..a1234a7 100644 --- a/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java +++ b/core/src/ch/asynk/rustanddust/engine/HeadedPawn.java @@ -89,10 +89,13 @@ public abstract class HeadedPawn extends Pawn @Override public void aimAt(float r) { - if (canAim()) { - turretR = r; - turret.setRotation(body.getRotation() + turretR); + if (canAim()) + turret.setRotation(body.getRotation() + r); + else { + float d = (r - turretR); + body.setRotation(body.getRotation() + d); } + turretR = r; } @Override |