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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-19 17:43:41 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-19 17:43:41 +0100 |
commit | f7aadf54fe4e011362941050203afc39d4abdbc4 (patch) | |
tree | cbc447880b732d07a78e1cc2abae4c41da684a65 /core | |
parent | 3b5a424fdf4e8963ab218775e35f60a36da2bc28 (diff) | |
download | RustAndDust-f7aadf54fe4e011362941050203afc39d4abdbc4.zip RustAndDust-f7aadf54fe4e011362941050203afc39d4abdbc4.tar.gz |
Revert "Ctrl: set player before calling battle.setup()"
setup() gives units to players, getPlayer() can then be called
This reverts commit eb02cfedf54d1320217881ca017ce2274b23c6a7.
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 58b2856..82ba7f1 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -61,9 +61,9 @@ public class Ctrl implements Disposable battle.init(); this.map = battle.getMap(); + battle.setup(this, map); this.player = battle.getPlayer(); this.opponent = battle.opponent(player); - battle.setup(this, map); this.selectState = new StateSelect(this, map); this.pathState = new StateMove(); |