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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-11 09:46:05 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-11 09:46:05 +0200 |
commit | 84c87829b871d2e700af5f3304e1f72cc21fa54a (patch) | |
tree | eac98fe5ad1afe02d047cbb20c924d8a6cf980e6 /core | |
parent | e253bb05725c99b96b3ca167590d2c89f850c3b5 (diff) | |
download | RustAndDust-84c87829b871d2e700af5f3304e1f72cc21fa54a.zip RustAndDust-84c87829b871d2e700af5f3304e1f72cc21fa54a.tar.gz |
GameState: hex,pawn -> selectedHex,selectedPawn
Diffstat (limited to 'core')
4 files changed, 31 insertions, 30 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java index 369b10c..e4365e5 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateCommon.java @@ -12,10 +12,10 @@ public abstract class GameStateCommon implements GameState { protected static GameCtrl ctrl; protected static Map map; - protected static Pawn pawn; protected static Pawn activePawn; + protected static Pawn selectedPawn; - protected static GridPoint2 hex = new GridPoint2(-1, -1); + protected static GridPoint2 selectedHex = new GridPoint2(-1, -1); protected static GridPoint2 downHex = new GridPoint2(-1, -1); protected static GridPoint2 upHex = new GridPoint2(-1, -1); protected static GridPoint2 from = new GridPoint2(-1, -1); @@ -59,9 +59,9 @@ public abstract class GameStateCommon implements GameState private void clearAndGoToSelect() { - unselectHex(hex); - hex.set(-1, -1); - pawn = null; + unselectHex(selectedHex); + selectedHex.set(-1, -1); + selectedPawn = null; ctrl.hud.hide(); ctrl.setState(State.SELECT); } @@ -86,14 +86,15 @@ public abstract class GameStateCommon implements GameState protected void setHexAndPawn(GridPoint2 point) { - hex.set(point.x, point.y); + selectedHex.set(point); // TODO : is an enemy or not ? - pawn = map.getTopPawnAt(hex); + selectedPawn = map.getTopPawnAt(selectedHex); + System.err.println("setHexAndPawn : " + selectedHex.x + ";" + selectedHex.y + " " + selectedPawn); } protected boolean hasPawn() { - return (pawn != null); + return (selectedPawn != null); } protected void unselectHex(GridPoint2 hex) @@ -113,9 +114,9 @@ public abstract class GameStateCommon implements GameState protected void reselectHex() { - if (hex.x != -1) unselectHex(hex); + if (selectedHex.x != -1) unselectHex(selectedHex); setHexAndPawn(downHex); - selectHex(hex); + selectHex(selectedHex); } protected boolean sameHexes(GridPoint2 a, GridPoint2 b) diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateMove.java b/core/src/ch/asynk/tankontank/game/states/GameStateMove.java index 8c76484..bd767e9 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateMove.java @@ -10,19 +10,19 @@ public class GameStateMove extends GameStateCommon map.clearPossiblePaths(); if (fromSelect) { - from.set(hex); - activePawn = pawn; + from.set(selectedHex); + activePawn = selectedPawn; map.buildAndShowMovesAndAssits(activePawn, from); if (to.x != -1) { upHex.set(to); touchUp(); } } else { - if ((activePawn == pawn) || !pawn.canMove()) { + if ((activePawn == selectedPawn) || !selectedPawn.canMove()) { upHex.set(map.getFirstMoveAssist()); activePawn = map.getTopPawnAt(upHex); } else { - upHex.set(hex); + upHex.set(selectedHex); } from.set(-1, -1); changePawn(upHex); @@ -55,7 +55,7 @@ public class GameStateMove extends GameStateCommon { int s = map.possiblePathsSize(); - if (sameHexes(hex, upHex) || map.isInPossibleMoveAssists(upHex)) { + if (sameHexes(selectedHex, upHex) || map.isInPossibleMoveAssists(upHex)) { if(!sameHexes(upHex, from)) changePawn(upHex); } else if ((s == 0) && map.isInPossibleMoves(upHex)) { @@ -80,15 +80,15 @@ public class GameStateMove extends GameStateCommon @Override public void done() { - if (pawn.canMove() && (map.activatedPawnsCount() > 0)) - pawn.move(0); + if (selectedPawn.canMove() && (map.activatedPawnsCount() > 0)) + selectedPawn.move(0); hideAssists(); super.done(); } private void hideAssists() { - showAssist(hex, false); + showAssist(selectedHex, false); map.showMoveAssists(false); } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java b/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java index 356b73b..6048ce4 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateRotate.java @@ -15,8 +15,8 @@ public class GameStateRotate extends GameStateCommon if (!hasFinalMove) { to.set(-1, -1); if (from.x == -1) { - from.set(hex); - activePawn = pawn; + from.set(selectedHex); + activePawn = selectedPawn; } } @@ -86,13 +86,13 @@ public class GameStateRotate extends GameStateCommon { // hideAssists(); doRotation(o); - if (pawn.canMove() && (map.activatedPawnsCount() > 0)) - pawn.move(0); + if (selectedPawn.canMove() && (map.activatedPawnsCount() > 0)) + selectedPawn.move(0); } private void hideAssists() { - showAssist(hex, false); + showAssist(selectedHex, false); map.showMoveAssists(false); } diff --git a/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java index b4df8c0..ede55cb 100644 --- a/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/GameStateSelect.java @@ -45,14 +45,14 @@ public class GameStateSelect extends GameStateCommon hidePossibleTargetsMovesAssists(); if (hasPawn()) { - int moves = map.buildPossibleMoves(pawn, hex); - int targets = map.buildPossibleTargets(pawn, hex); - int assists = map.buildMoveAssists(pawn, hex); - showPossibleTargetsMovesAssists(pawn); + int moves = map.buildPossibleMoves(selectedPawn, selectedHex); + int targets = map.buildPossibleTargets(selectedPawn, selectedHex); + int assists = map.buildMoveAssists(selectedPawn, selectedHex); + showPossibleTargetsMovesAssists(selectedPawn); ctrl.hud.show( - pawn.canMove(), - (pawn.canMove() && (moves > 0)), - (pawn.canAttack() && (targets > 0)), + selectedPawn.canMove(), + (selectedPawn.canMove() && (moves > 0)), + (selectedPawn.canAttack() && (targets > 0)), false, false ); |