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authorJérémy Zurcher <jeremy@asynk.ch>2014-10-01 17:14:26 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-10-01 17:14:26 +0200
commitaa525cbbde227b1bb84da62fbfa43f243cb1dff0 (patch)
tree7ebdf39d3491075d52d402402ced5d10c46f0739 /core
parentf931a3e108031a5c214ac2fa8fa2d9b6207fd5ed (diff)
downloadRustAndDust-aa525cbbde227b1bb84da62fbfa43f243cb1dff0.zip
RustAndDust-aa525cbbde227b1bb84da62fbfa43f243cb1dff0.tar.gz
add hex overlays MOVE and ROSE
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/game/Hex.java2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java
index 4af663d..8fb7be8 100644
--- a/core/src/ch/asynk/tankontank/game/Hex.java
+++ b/core/src/ch/asynk/tankontank/game/Hex.java
@@ -25,6 +25,8 @@ public class Hex extends Tile
public static final int GREEN = 2;
public static final int RED = 3;
public static final int DOT = 4;
+ public static final int MOVE = 5;
+ public static final int ROSE = 6;
public Terrain terrain;
public int roads;