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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-15 16:42:12 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-15 16:42:12 +0100
commit85735eec37cdc0c2a66cfd458fcc47b0db069155 (patch)
tree8b93dd72885f9758bd903f7b1b932286d944dc98 /core
parent8a64a7dd7f547556cda46bc20c5948844ffffb58 (diff)
downloadRustAndDust-85735eec37cdc0c2a66cfd458fcc47b0db069155.zip
RustAndDust-85735eec37cdc0c2a66cfd458fcc47b0db069155.tar.gz
StateMove: coding style
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateMove.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index e474396..0300aed 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -70,9 +70,9 @@ public class StateMove extends StateCommon
{
hideAssists();
// be sure that the hq is activated
- if (selectedUnit.canMove() && (map.activatedPawns.size() > 0)) {
- selectedUnit.move();
- }
+ if (selectedUnit.canMove() && (map.activatedPawns.size() > 0))
+ selectedUnit.setMoved();
+
return StateType.DONE;
}