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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-04 16:48:44 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-04 16:48:44 +0100 | 
| commit | 0dc047a0932c732978579e4cd34850c6f88aac93 (patch) | |
| tree | a593c86513f0afdcb0cc7368258059976d980bb2 /core | |
| parent | 8b9b029ddc56b79edd3fef129e9bf51a278f6538 (diff) | |
| download | RustAndDust-0dc047a0932c732978579e4cd34850c6f88aac93.zip RustAndDust-0dc047a0932c732978579e4cd34850c6f88aac93.tar.gz | |
UnitDock: code reorder
Diffstat (limited to 'core')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Hud.java | 36 | 
1 files changed, 18 insertions, 18 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java index 6b26d71..dcc2f12 100644 --- a/core/src/ch/asynk/tankontank/game/Hud.java +++ b/core/src/ch/asynk/tankontank/game/Hud.java @@ -87,24 +87,6 @@ public class Hud implements Disposable          unitDock.setTopLeft(OFFSET, reinforcement.getY() - 5);      } -    public void update() -    { -        turns.write("" + ctrl.player.getTurn()); -        aps.write("" + ctrl.player.getAp()); -        int r = ctrl.player.reinforcement.size(); -        if (r == 0) { -            reinforcement.visible = false; -        } else { -            reinforcement.visible = true; -            reinforcement.write("" + r); -        } - -        if (ctrl.player.getFaction() == Army.GE) -            flag = geFlag; -        else -            flag = usFlag; -    } -      @Override      public void dispose()      { @@ -128,6 +110,24 @@ public class Hud implements Disposable      {      } +    public void update() +    { +        turns.write("" + ctrl.player.getTurn()); +        aps.write("" + ctrl.player.getAp()); +        int r = ctrl.player.getReinforcement().size(); +        if (r == 0) { +            reinforcement.visible = false; +        } else { +            reinforcement.visible = true; +            reinforcement.write("" + r); +        } + +        if (ctrl.player.getFaction() == Army.GE) +            flag = geFlag; +        else +            flag = usFlag; +    } +      public void animate(float delta)      {          msg.animate(delta); | 
