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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-11 10:58:36 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-11 10:58:36 +0100
commit8682a027ce3ffea3354e4aceb3348426bb55e57e (patch)
tree2b0876784e842a8e6d86775af103a7b295ebcc51 /core
parent414e2be4c6686c6fbfc3c4eff082d817dbcf713c (diff)
downloadRustAndDust-8682a027ce3ffea3354e4aceb3348426bb55e57e.zip
RustAndDust-8682a027ce3ffea3354e4aceb3348426bb55e57e.tar.gz
DiceAnimation: add set(result) and set(x, y)
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/engine/gfx/animations/DiceAnimation.java11
1 files changed, 11 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/gfx/animations/DiceAnimation.java b/core/src/ch/asynk/tankontank/engine/gfx/animations/DiceAnimation.java
index 6610997..56d12ba 100644
--- a/core/src/ch/asynk/tankontank/engine/gfx/animations/DiceAnimation.java
+++ b/core/src/ch/asynk/tankontank/engine/gfx/animations/DiceAnimation.java
@@ -78,10 +78,21 @@ public class DiceAnimation implements Animation, Drawable
return DICE_DIMENSION;
}
+ public void set(float x, float y)
+ {
+ this.x = x;
+ this.y = y;
+ }
+
public void set(int result, float x, float y)
{
this.x = x;
this.y = y;
+ set(result);
+ }
+
+ public void set(int result)
+ {
this.frame = 0;
this.elapsed = 0f;
this.roll = rolls[result - 1];