diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-18 07:31:51 +0200 |
---|---|---|
committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-18 07:31:51 +0200 |
commit | a594a20752ec27a0a9dea6b8e52a72263d00abc3 (patch) | |
tree | 7bbe081d56eb06dedbc04f5d7aa82cd4a036bfde /core | |
parent | 548d25b10a2e049bf13b80a111df351fa7d5e6e1 (diff) | |
download | RustAndDust-a594a20752ec27a0a9dea6b8e52a72263d00abc3.zip RustAndDust-a594a20752ec27a0a9dea6b8e52a72263d00abc3.tar.gz |
move Factory, MapA, MapB into game/battles
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/TankOnTank.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/Factory.java (renamed from core/src/ch/asynk/tankontank/game/Factory.java) | 41 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/MapA.java (renamed from core/src/ch/asynk/tankontank/game/MapA.java) | 8 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/MapB.java (renamed from core/src/ch/asynk/tankontank/game/MapB.java) | 8 |
4 files changed, 13 insertions, 46 deletions
diff --git a/core/src/ch/asynk/tankontank/TankOnTank.java b/core/src/ch/asynk/tankontank/TankOnTank.java index b409095..268def1 100644 --- a/core/src/ch/asynk/tankontank/TankOnTank.java +++ b/core/src/ch/asynk/tankontank/TankOnTank.java @@ -8,9 +8,9 @@ import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import ch.asynk.tankontank.screens.LoadScreen; -import ch.asynk.tankontank.game.Factory; import ch.asynk.tankontank.game.Ctrl; import ch.asynk.tankontank.game.Config; +import ch.asynk.tankontank.game.battles.Factory; public class TankOnTank extends Game { diff --git a/core/src/ch/asynk/tankontank/game/Factory.java b/core/src/ch/asynk/tankontank/game/battles/Factory.java index 86db346..f753d47 100644 --- a/core/src/ch/asynk/tankontank/game/Factory.java +++ b/core/src/ch/asynk/tankontank/game/battles/Factory.java @@ -1,16 +1,15 @@ -package ch.asynk.tankontank.game; +package ch.asynk.tankontank.game.battles; import com.badlogic.gdx.utils.Disposable; -import com.badlogic.gdx.assets.AssetManager; -import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.TextureRegion; - -import com.badlogic.gdx.math.GridPoint2; import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.engine.Board; -import ch.asynk.tankontank.engine.Orientation; +import ch.asynk.tankontank.game.Player; +import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.Hex; +import ch.asynk.tankontank.game.Army; +import ch.asynk.tankontank.game.Unit; import ch.asynk.tankontank.game.Unit.UnitId; import ch.asynk.tankontank.game.Unit.UnitType; @@ -154,32 +153,4 @@ public class Factory implements Board.TileBuilder, Disposable { return new Hex(cx, cy, atlas); } - - public Player fakeSetup(Map map, Player gePlayer, Player usPlayer) - { - Orientation o = Orientation.NORTH; - GridPoint2 p = new GridPoint2(); - - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_TIGER), p.set(4, 7), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_TIGER), p.set(3, 6), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_PANZER_IV), p.set(3, 5), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_PANZER_IV_HQ), p.set(2, 4), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_PANZER_IV), p.set(2, 3), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_PANZER_IV), p.set(1, 2), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_PANZER_IV_HQ), p.set(1, 1), o)); - gePlayer.addUnit(map.setPawnAt(getUnit(UnitId.GE_PANZER_IV), p.set(0, 0), o)); - - o = Orientation.SOUTH; - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_WOLVERINE), p.set(13, 8), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_WOLVERINE), p.set(12, 7), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_PRIEST), p.set(12, 6), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_SHERMAN), p.set(11, 5), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_SHERMAN_HQ), p.set(11, 4), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_SHERMAN), p.set(10, 3), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_SHERMAN), p.set(10, 2), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_SHERMAN_HQ), p.set(9, 1), o)); - usPlayer.addUnit(map.setPawnAt(getUnit(UnitId.US_SHERMAN), p.set(9, 0), o)); - - return usPlayer; - } } diff --git a/core/src/ch/asynk/tankontank/game/MapA.java b/core/src/ch/asynk/tankontank/game/battles/MapA.java index 0f33bcb..3f18e39 100644 --- a/core/src/ch/asynk/tankontank/game/MapA.java +++ b/core/src/ch/asynk/tankontank/game/battles/MapA.java @@ -1,12 +1,10 @@ -package ch.asynk.tankontank.game; - -import com.badlogic.gdx.assets.AssetManager; -import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; +package ch.asynk.tankontank.game.battles; import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.engine.Board; import ch.asynk.tankontank.engine.Orientation; +import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.Hex; public class MapA extends Map { diff --git a/core/src/ch/asynk/tankontank/game/MapB.java b/core/src/ch/asynk/tankontank/game/battles/MapB.java index 7314aea..c0f23a2 100644 --- a/core/src/ch/asynk/tankontank/game/MapB.java +++ b/core/src/ch/asynk/tankontank/game/battles/MapB.java @@ -1,12 +1,10 @@ -package ch.asynk.tankontank.game; - -import com.badlogic.gdx.assets.AssetManager; -import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; +package ch.asynk.tankontank.game.battles; import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.engine.Board; import ch.asynk.tankontank.engine.Orientation; +import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.Hex; public class MapB extends Map { |