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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-07-16 10:51:36 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-07-16 10:51:36 +0200 |
commit | e66f9f2a61d3dab4545e996046486de0d44e2901 (patch) | |
tree | 35e85371b6495bc44397574524ac537d0440de2e /core | |
parent | ca8c34144e0eaa40b668f16c91382dea6266b24c (diff) | |
download | RustAndDust-e66f9f2a61d3dab4545e996046486de0d44e2901.zip RustAndDust-e66f9f2a61d3dab4545e996046486de0d44e2901.tar.gz |
GameScreen: draw hud rectangle on debug
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/creepingarmor/screens/GameScreen.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/creepingarmor/screens/GameScreen.java b/core/src/ch/asynk/creepingarmor/screens/GameScreen.java index 5c3dcfc..45e8560 100644 --- a/core/src/ch/asynk/creepingarmor/screens/GameScreen.java +++ b/core/src/ch/asynk/creepingarmor/screens/GameScreen.java @@ -172,6 +172,7 @@ public class GameScreen implements Screen debugShapes.setAutoShapeType(true); debugShapes.setProjectionMatrix(cam.getHudMatrix()); debugShapes.begin(); + debugShapes.rect(cam.getHudLeft(), cam.getHudBottom(), cam.getHudWidth(), cam.getHudHeight()); ctrl.hud.drawDebug(debugShapes); debugShapes.end(); } |