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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-14 22:12:23 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-09-14 22:12:23 +0200 |
commit | bc6842f94f8c04723acb2573254995e7b5d3373a (patch) | |
tree | c482b19d4aed96053b4e8da5e4d7a68bf38350ce /core | |
parent | 89636d29cd254bc5a8760311919ab02061fe8b9b (diff) | |
download | RustAndDust-bc6842f94f8c04723acb2573254995e7b5d3373a.zip RustAndDust-bc6842f94f8c04723acb2573254995e7b5d3373a.tar.gz |
add actors/Tile
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/actors/Tile.java | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/actors/Tile.java b/core/src/ch/asynk/tankontank/actors/Tile.java new file mode 100644 index 0000000..42882d5 --- /dev/null +++ b/core/src/ch/asynk/tankontank/actors/Tile.java @@ -0,0 +1,85 @@ +package ch.asynk.tankontank.actors; + +import java.util.ArrayDeque; + +import com.badlogic.gdx.graphics.g2d.TextureRegion; +import com.badlogic.gdx.scenes.scene2d.ui.Image; +import com.badlogic.gdx.scenes.scene2d.actions.Actions; +import com.badlogic.gdx.scenes.scene2d.actions.SequenceAction; + +import com.badlogic.gdx.math.Vector2; +import com.badlogic.gdx.math.GridPoint3; + +public class Tile extends Image +{ + private static final float MOVE_TIME = 0.3f; + + public GridPoint3 cell = new GridPoint3(-1, -1, 0); + + private HexMap map; + private ArrayDeque<GridPoint3> path = new ArrayDeque<GridPoint3>(); + + public Tile(TextureRegion region, HexMap map) + { + super(region); + this.map = map; + setOrigin((getWidth() / 2.f), (getHeight() / 2.f)); + } + + public void setRotation(int angle) + { + super.setRotation(angle); + cell.z = angle; + } + + public void moveTo(int col, int row) + { + moveTo(new GridPoint3(col, row, cell.z)); + } + + public void moveTo(int col, int row, int angle) + { + moveTo(new GridPoint3(col, row, angle)); + } + + private void moveTo(GridPoint3 nextCell) + { + if ((nextCell.x == -1) || (nextCell.y == -1)) { + resetMoves(); + } else { + map.setTileOn(this, nextCell); + path.push(nextCell); + cell = nextCell; + } + } + + public void resetMoves() + { + final Tile self = this; + final GridPoint3 finalPos = path.getLast(); + + SequenceAction seq = new SequenceAction(); + while(path.size() != 0) { + Vector2 v = map.getTilePosAt(this, path.pop()); + seq.addAction(Actions.moveTo(v.x, v.y, MOVE_TIME)); + } + + seq.addAction( Actions.run(new Runnable() { + @Override + public void run() { + map.setTileOn(self, finalPos); + path.push(finalPos); + cell = finalPos; + } + })); + + addAction(seq); + } + + public void done() + { + GridPoint3 p = path.pop(); + path.clear(); + path.push(p); + } +} |