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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-10 15:04:47 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-10 15:04:47 +0100 |
commit | fb735814d8df0dc5703f31d5dec765d0946a734a (patch) | |
tree | 89fb301698ccf2dbacf9790f6a5b84763819d37e /core | |
parent | 7e03cb2842d9140682374ec12e108333f895ce03 (diff) | |
download | RustAndDust-fb735814d8df0dc5703f31d5dec765d0946a734a.zip RustAndDust-fb735814d8df0dc5703f31d5dec765d0946a734a.tar.gz |
Ctl,Hud: setup end of game screen
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 9 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hud.java | 49 |
2 files changed, 43 insertions, 15 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 24e9344..5595b85 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -13,6 +13,8 @@ import ch.asynk.tankontank.game.states.StateBreak; import ch.asynk.tankontank.game.states.StateAnimation; import ch.asynk.tankontank.game.states.StateEntry; +import ch.asynk.tankontank.screens.OptionsScreen; + public class Ctrl implements Disposable { private final TankOnTank game; @@ -106,7 +108,7 @@ public class Ctrl implements Disposable player.turnEnd(); Player winner = battle.checkVictory(this); if (winner != null) { - TankOnTank.debug("TODO " + winner + " has won !!!!!!!!!!!"); + hud.victory(winner, ((winner == player) ? opponent : player)); } Player tmp = player; player = opponent; @@ -195,4 +197,9 @@ public class Ctrl implements Disposable if (!blockMap && state.upInMap(x, y)) state.touchUp(); } + + public void endGame() + { + game.setScreen(new OptionsScreen(game)); + } } diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java index c717408..f441931 100644 --- a/core/src/ch/asynk/tankontank/game/Hud.java +++ b/core/src/ch/asynk/tankontank/game/Hud.java @@ -12,13 +12,14 @@ import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Rectangle; import ch.asynk.tankontank.engine.gfx.Image; + import ch.asynk.tankontank.game.State.StateType; import ch.asynk.tankontank.game.hud.Msg; -import ch.asynk.tankontank.game.hud.Bg; import ch.asynk.tankontank.game.hud.ActionButtons; import ch.asynk.tankontank.game.hud.LabelImage; import ch.asynk.tankontank.game.hud.UnitDock; import ch.asynk.tankontank.game.hud.OkCancel; +import ch.asynk.tankontank.game.hud.Statistics; import ch.asynk.tankontank.game.hud.Position; import ch.asynk.tankontank.TankOnTank; @@ -47,12 +48,14 @@ public class Hud implements Disposable private BitmapFont font; + private Statistics stats; private OkCancel okCancel; - private OkCancelAction okCancelAction; + private DialogAction dialogAction; - enum OkCancelAction + enum DialogAction { END_TURN, + END_GAME } public Hud(final Ctrl ctrl, final TankOnTank game) @@ -75,6 +78,7 @@ public class Hud implements Disposable msg = new Msg(font, atlas.findRegion("disabled"), 10f); okCancel = new OkCancel(font, atlas.findRegion("disabled"), atlas, 10f); + stats = new Statistics(font, atlas.findRegion("disabled"), atlas, 10f); float x = OFFSET; float y = (Gdx.graphics.getHeight() - OFFSET); @@ -104,6 +108,7 @@ public class Hud implements Disposable msg.dispose(); okCancel.dispose(); + stats.dispose(); } public void changeState(StateType from, StateType to) @@ -154,6 +159,7 @@ public class Hud implements Disposable msg.draw(batch); okCancel.draw(batch); + stats.draw(batch); } public void drawDebug(ShapeRenderer debugShapes) @@ -168,6 +174,7 @@ public class Hud implements Disposable msg.drawDebug(debugShapes); okCancel.drawDebug(debugShapes); + stats.drawDebug(debugShapes); } public Unit getDockUnit() @@ -210,6 +217,8 @@ public class Hud implements Disposable hit = reinforcement; else if (okCancel.hit(x, y)) hit = okCancel; + else if (stats.hit(x, y)) + hit = stats; else return false; @@ -230,31 +239,43 @@ public class Hud implements Disposable else if ((hit == unitDock) && unitDock.hit(x, y)) ctrl.setState(StateType.ENTRY); else if ((hit == okCancel) && okCancel.hit(x, y)) - closeOkCancel(); + closeDialog(); + else if ((hit == stats) && stats.hit(x, y)) + closeDialog(); hit = null; return true; } - private void closeOkCancel() + private void closeDialog() { - ctrl.blockMap = false; - okCancel.visible = false; - if (okCancel.ok) { - switch(okCancelAction) - { - case END_TURN: + switch(dialogAction) + { + case END_TURN: + if (okCancel.ok) ctrl.endPlayerTurn(); - break; - } + okCancel.visible = false; + break; + case END_GAME: + stats.visible = false; + ctrl.endGame(); + break; } + ctrl.blockMap = false; } private void askEndTurn() { ctrl.blockMap = true; - okCancelAction = OkCancelAction.END_TURN; + dialogAction = DialogAction.END_TURN; okCancel.show("You still have Action Points left.\nEnd your Turn anyway ?", Position.MIDDLE_CENTER); } + + public void victory(Player winner, Player loser) + { + ctrl.blockMap = true; + dialogAction = DialogAction.END_GAME; + stats.show(winner, loser, Position.MIDDLE_CENTER); + } } |