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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-16 12:18:26 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-16 12:18:26 +0100
commit35c6e8e8617c261b51462c6d07d1fcad5c1b0504 (patch)
tree337f54a0816fa73dfc64d72ba21450497de26e3c /core
parenta71999d9a42a589ca767ad2c8fb7afbbd5eb9207 (diff)
downloadRustAndDust-35c6e8e8617c261b51462c6d07d1fcad5c1b0504.zip
RustAndDust-35c6e8e8617c261b51462c6d07d1fcad5c1b0504.tar.gz
Battle: code reorder
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/tankontank/game/Battle.java6
-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleCommon.java10
-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java62
-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java48
4 files changed, 63 insertions, 63 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java
index 4d5178c..8bc1642 100644
--- a/core/src/ch/asynk/tankontank/game/Battle.java
+++ b/core/src/ch/asynk/tankontank/game/Battle.java
@@ -11,13 +11,11 @@ public interface Battle
public String getDescription();
- public Map getMap();
-
public Player getFirstPlayer();
public Player getSecondPlayer();
- public void setup(Map map, Player firstPlayer, Player secondPlayer);
+ public Map getMap();
public Player checkVictory(Ctrl ctrl);
@@ -28,4 +26,6 @@ public interface Battle
public State.StateType getState(Player player);
public boolean deploymentDone(Player player);
+
+ public void setup(Map map, Player firstPlayer, Player secondPlayer);
}
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java
index 58abcd9..4893411 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java
@@ -66,6 +66,11 @@ public abstract class BattleCommon implements Battle
return factory.getPlayer(secondArmy);
}
+ public EntryPoint getEntryPoint(Unit unit)
+ {
+ return pawnEntry.get(unit);
+ }
+
public void addEntryPoint(EntryPoint entry)
{
entryPoints.add(entry);
@@ -77,9 +82,4 @@ public abstract class BattleCommon implements Battle
player.addReinforcement(unit);
pawnEntry.put(unit, entryPoint);
}
-
- public EntryPoint getEntryPoint(Unit unit)
- {
- return pawnEntry.get(unit);
- }
}
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java
index 9fc1d23..4ed9f44 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleFrontalAssault.java
@@ -24,25 +24,24 @@ public class BattleFrontalAssault extends BattleCommon
name = "Frontal Assault";
}
- public Player checkVictory(Ctrl ctrl)
+ @Override
+ public Map getMap()
{
- if (ctrl.opponent.unitsLeft() == 0)
- return ctrl.player;
-
- if ((ctrl.player.getTurn() < 10) || (ctrl.opponent.getTurn() < 10))
- return null;
+ return factory.getMap(Factory.MapType.MAP_A);
+ }
- int count = 0;
- for (Tile tile : objectives) {
- Unit unit = ((Hex) tile).getUnit();
- if ((unit != null) && unit.is(Army.US))
- count =+ 1;
- }
+ @Override
+ public Position getHudPosition(Player player)
+ {
+ return (player.is(Army.US) ? Position.TOP_RIGHT: Position.TOP_LEFT);
+ }
- if (count > 1)
- return (ctrl.player.is(Army.US) ? ctrl.player : ctrl.opponent);
- else
- return (ctrl.player.is(Army.GE) ? ctrl.player : ctrl.opponent);
+ @Override
+ public StateType getState(Player player)
+ {
+ if (player.getTurn() == 0)
+ return StateType.DEPLOYMENT;
+ return StateType.SELECT;
}
@Override
@@ -56,24 +55,25 @@ public class BattleFrontalAssault extends BattleCommon
return ((player.is(Army.GE) && (n == 4)));
}
- @Override
- public Position getHudPosition(Player player)
+ public Player checkVictory(Ctrl ctrl)
{
- return (player.is(Army.US) ? Position.TOP_RIGHT: Position.TOP_LEFT);
- }
+ if (ctrl.opponent.unitsLeft() == 0)
+ return ctrl.player;
- @Override
- public Map getMap()
- {
- return factory.getMap(Factory.MapType.MAP_A);
- }
+ if ((ctrl.player.getTurn() < 10) || (ctrl.opponent.getTurn() < 10))
+ return null;
- @Override
- public StateType getState(Player player)
- {
- if (player.getTurn() == 0)
- return StateType.DEPLOYMENT;
- return StateType.SELECT;
+ int count = 0;
+ for (Tile tile : objectives) {
+ Unit unit = ((Hex) tile).getUnit();
+ if ((unit != null) && unit.is(Army.US))
+ count =+ 1;
+ }
+
+ if (count > 1)
+ return (ctrl.player.is(Army.US) ? ctrl.player : ctrl.opponent);
+ else
+ return (ctrl.player.is(Army.GE) ? ctrl.player : ctrl.opponent);
}
@Override
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java
index 364c897..0ee2b19 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleHeadToHead.java
@@ -23,6 +23,30 @@ public class BattleHeadToHead extends BattleCommon
name = "Head To Head";
}
+ @Override
+ public Map getMap()
+ {
+ return factory.getMap(Factory.MapType.MAP_A);
+ }
+
+ @Override
+ public Position getHudPosition(Player player)
+ {
+ return (player.is(Army.US) ? Position.TOP_RIGHT: Position.TOP_LEFT);
+ }
+
+ @Override
+ public boolean deploymentDone(Player player)
+ {
+ return true;
+ }
+
+ @Override
+ public StateType getState(Player player)
+ {
+ return StateType.SELECT;
+ }
+
public Player checkVictory(Ctrl ctrl)
{
if (ctrl.opponent.unitsLeft() == 0)
@@ -52,30 +76,6 @@ public class BattleHeadToHead extends BattleCommon
}
@Override
- public boolean deploymentDone(Player player)
- {
- return true;
- }
-
- @Override
- public Position getHudPosition(Player player)
- {
- return (player.is(Army.US) ? Position.TOP_RIGHT: Position.TOP_LEFT);
- }
-
- @Override
- public Map getMap()
- {
- return factory.getMap(Factory.MapType.MAP_A);
- }
-
- @Override
- public StateType getState(Player player)
- {
- return StateType.SELECT;
- }
-
- @Override
public void setup(Map map, Player a, Player b)
{
Player gePlayer;